minigun ammo

This commit is contained in:
landgreen
2020-03-25 06:49:55 -07:00
parent af7a33ba83
commit 2fb3d761a1
2 changed files with 21 additions and 2 deletions

View File

@@ -2245,8 +2245,8 @@ const b = {
name: "minigun", //0 name: "minigun", //0
description: "<strong>rapidly</strong> fire a stream of small <strong>bullets</strong>", description: "<strong>rapidly</strong> fire a stream of small <strong>bullets</strong>",
ammo: 0, ammo: 0,
ammoPack: 55, ammoPack: 65,
defaultAmmoPack: 55, defaultAmmoPack: 65,
recordedAmmo: 0, recordedAmmo: 0,
have: false, have: false,
isStarterGun: true, isStarterGun: true,

View File

@@ -1,7 +1,26 @@
**New Patch**
gun - swarm(although I'd like to think up a better name)
mod - alpha radiation - swarm does DOT damage
mod - nano-scale field makes swarm bots
mod - radiation equilibrium - do extra damage after getting hit
laserBoss has a locked rotation, and rotates backwards at high levels
minigun - +20% ammo
laser - +10 damage
************** TODO - n-gon ************** ************** TODO - n-gon **************
power up - player controlled bot power up that actives on pick up
controls and camera follow the bot
bot can explore
bot can attack?
by crashing into things?
with laser or nails?
ends when field is activated? or fire? or bot gets hit
mod - frag grenades fire nails on explosion
mod - drop a mine after taking damage mod - drop a mine after taking damage
work on burn status effect work on burn status effect