tech: inductive coupling - regen is increased by 500%, but you only regen when crouched
tech gun turret gives 55% -> 60% harm reduction
also I fixed a bug where it was giving 45% not 55%
old tech inductive coupling is renamed: permittivity
permittivity gives 3 -> 4 max energy per unused power up
1st ionization energy gives 6 -> 7 max energy per heal
tech expansion - no longer costs energy to expand standing wave field
JUNK tech planetesimals now can spawn tech in n-gon
or kill the player in n-gon