Update level.js

This commit is contained in:
landgreen
2020-01-07 05:52:11 -08:00
parent 6bdab9b0bd
commit a8b8fc96c5

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@@ -14,7 +14,7 @@ const level = {
start() {
if (level.levelsCleared === 0) {
// game.difficulty = 6; //for testing to simulate possible mobs spawns
b.giveGuns(10)
// b.giveGuns(10)
// mech.setField(3)
// b.giveMod(16);