wave beam balance

This commit is contained in:
landgreen
2019-09-09 06:44:57 -07:00
parent 8ec8a65691
commit a2665d6957

View File

@@ -13,7 +13,7 @@ const level = {
// game.zoomScale = 1400 //1400
if (game.levelsCleared === 0) {
this.intro(); //starting level
b.giveGuns(12) // set a starting gun for testing
// b.giveGuns(12) // set a starting gun for testing
// game.levelsCleared = 3; //for testing to simulate all possible mobs spawns
// this.bosses();
// this.testingMap();