turn off pilot wave on start
This commit is contained in:
@@ -16,7 +16,7 @@ const level = {
|
||||
if (level.levelsCleared === 0) { //this code only runs on the first level
|
||||
// level.difficultyIncrease(9)
|
||||
// b.giveGuns("vacuum bomb")
|
||||
mech.setField("pilot wave")
|
||||
// mech.setField("pilot wave")
|
||||
// b.giveMod("energy");
|
||||
// b.giveMod("Born rule");
|
||||
|
||||
|
||||
@@ -1927,7 +1927,7 @@ const mech = {
|
||||
},
|
||||
{
|
||||
name: "pilot wave",
|
||||
description: "use <strong class='color-f'>energy</strong> to push <strong>blocks</strong> with your mouse<br>energy <strong>drain</strong> is lower in your <strong>line of sight</strong>",
|
||||
description: "use <strong class='color-f'>energy</strong> to push <strong>blocks</strong> with your mouse<br>energy <strong>drain</strong> is increased out of <strong>line of sight</strong>",
|
||||
isEasyToAim: false,
|
||||
effect: () => {
|
||||
game.replaceTextLog = true; //allow text over write
|
||||
|
||||
Reference in New Issue
Block a user