This commit is contained in:
landgreen
2020-02-25 06:18:05 -08:00
parent 0148b1d272
commit 86673b5d21
3 changed files with 5 additions and 6 deletions

View File

@@ -666,7 +666,7 @@ const b = {
},
{
name: "catabolism",
description: "convert <strong>3%</strong> of current health into <strong>ammo</strong><br>when you <strong>fire</strong> while <strong>out</strong> of <strong>ammo</strong>",
description: "when you <strong>fire</strong> while <strong>out</strong> of <strong>ammo</strong><br>convert <strong>3%</strong> of current health into <strong>ammo</strong>",
maxCount: 1,
count: 0,
allowed() {

View File

@@ -14,11 +14,11 @@ const level = {
start() {
if (level.levelsCleared === 0) {
// level.difficultyIncrease(9)
b.giveGuns("shotgun")
// b.giveGuns("shotgun")
// mech.setField("nano-scale manufacturing")
// for (let i = 0; i < 9; i++) {
// b.giveMod("mycelium manufacturing");
b.giveMod("shotgun spin-statistics");
// b.giveMod("basidio-stomp");
// b.giveMod("acute stress response");
// }

View File

@@ -1,8 +1,8 @@
************** TODO - n-gon **************
mod - mines return ammo if they don't fire
disable automatic zoom if you have pressed + or -
mod - firing shotgun makes player collision immune for one second.
mod - mines return ammo if they don't fire
gun - buff vacuum bomb
its weak late game
@@ -13,7 +13,6 @@ gun - buff vacuum bomb
mod - double explosions?
mod - doesn't suck player in?
mod - negative mass field does damage to mobs in zone
mod - rail gun burst on impact into nails