Update level.js

This commit is contained in:
landgreen
2019-09-03 06:50:41 -07:00
parent 3ae6085c2f
commit 6dc30ddc2d

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@@ -13,7 +13,7 @@ const level = {
// game.zoomScale = 1400 //1400 // game.zoomScale = 1400 //1400
if (game.levelsCleared === 0) { if (game.levelsCleared === 0) {
this.intro(); //starting level this.intro(); //starting level
b.giveGuns(11) // set a starting gun for testing // b.giveGuns(11) // set a starting gun for testing
// game.levelsCleared = 3; //for testing to simulate all possible mobs spawns // game.levelsCleared = 3; //for testing to simulate all possible mobs spawns
// this.bosses(); // this.bosses();
// this.testingMap(); // this.testingMap();