diff --git a/js/level.js b/js/level.js index 70fc5b1..9cc33ff 100644 --- a/js/level.js +++ b/js/level.js @@ -13,7 +13,7 @@ const level = { // game.zoomScale = 1400 //1400 if (game.levelsCleared === 0) { this.intro(); //starting level - b.giveGuns(11) // set a starting gun for testing + // b.giveGuns(11) // set a starting gun for testing // game.levelsCleared = 3; //for testing to simulate all possible mobs spawns // this.bosses(); // this.testingMap();