background color boss level
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@@ -18,9 +18,9 @@ const level = {
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// mech.fieldUpgrades[1](); //give a field power up for testing
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// b.mods[6](); //give specific mod
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this.intro(); //starting level
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// this.intro(); //starting level
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// this.testingMap();
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// this.bosses();
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this.bosses();
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// this.aerie();
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// this.rooftops();
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// this.warehouse();
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@@ -142,7 +142,7 @@ const level = {
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// b.dmgScale *= 0.9; //damage done by player decreases each level
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// }
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document.body.style.backgroundColor = "#fff";
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document.body.style.backgroundColor = "#ddd";
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// level.fillBG.push({
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// x: -150,
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