diff --git a/js/level.js b/js/level.js index 86031ef..19a5dc8 100644 --- a/js/level.js +++ b/js/level.js @@ -18,9 +18,9 @@ const level = { // mech.fieldUpgrades[1](); //give a field power up for testing // b.mods[6](); //give specific mod - this.intro(); //starting level + // this.intro(); //starting level // this.testingMap(); - // this.bosses(); + this.bosses(); // this.aerie(); // this.rooftops(); // this.warehouse(); @@ -142,7 +142,7 @@ const level = { // b.dmgScale *= 0.9; //damage done by player decreases each level // } - document.body.style.backgroundColor = "#fff"; + document.body.style.backgroundColor = "#ddd"; // level.fillBG.push({ // x: -150,