wording
This commit is contained in:
@@ -466,7 +466,7 @@ const b = {
|
|||||||
},
|
},
|
||||||
{
|
{
|
||||||
name: "brushless motors", //7
|
name: "brushless motors", //7
|
||||||
description: "your <strong>drones</strong> accelerate 50% <strong>faster</strong>",
|
description: "your <strong>drones</strong> accelerate 40% <strong>faster</strong>",
|
||||||
maxCount: 1,
|
maxCount: 1,
|
||||||
count: 0,
|
count: 0,
|
||||||
allowed() {
|
allowed() {
|
||||||
@@ -941,7 +941,7 @@ const b = {
|
|||||||
},
|
},
|
||||||
drone(speed = 1) {
|
drone(speed = 1) {
|
||||||
const me = bullet.length;
|
const me = bullet.length;
|
||||||
const THRUST = b.isModFastDrones ? 0.003 : 0.0015
|
const THRUST = b.isModFastDrones ? 0.0023 : 0.0015
|
||||||
const dir = mech.angle + 0.2 * (Math.random() - 0.5);
|
const dir = mech.angle + 0.2 * (Math.random() - 0.5);
|
||||||
const RADIUS = (4.5 + 3 * Math.random()) * b.modBulletSize
|
const RADIUS = (4.5 + 3 * Math.random()) * b.modBulletSize
|
||||||
bullet[me] = Bodies.polygon(mech.pos.x + 30 * Math.cos(mech.angle), mech.pos.y + 30 * Math.sin(mech.angle), 8, RADIUS, {
|
bullet[me] = Bodies.polygon(mech.pos.x + 30 * Math.cos(mech.angle), mech.pos.y + 30 * Math.sin(mech.angle), 8, RADIUS, {
|
||||||
|
|||||||
@@ -2,6 +2,10 @@
|
|||||||
/* TODO: *******************************************
|
/* TODO: *******************************************
|
||||||
*****************************************************
|
*****************************************************
|
||||||
|
|
||||||
|
mod: remove all guns from the game, but double health, shields, and damage
|
||||||
|
|
||||||
|
mod: like Born rule, but for guns
|
||||||
|
|
||||||
field that pushes everything back, and can destroy smaller blocks
|
field that pushes everything back, and can destroy smaller blocks
|
||||||
converts blocks into ammo power ups
|
converts blocks into ammo power ups
|
||||||
|
|
||||||
|
|||||||
Reference in New Issue
Block a user