This commit is contained in:
lilgreenland
2020-01-29 17:54:08 -08:00
parent ca8b580409
commit 6a5d4bbdf3
2 changed files with 6 additions and 2 deletions

View File

@@ -466,7 +466,7 @@ const b = {
},
{
name: "brushless motors", //7
description: "your <strong>drones</strong> accelerate 50% <strong>faster</strong>",
description: "your <strong>drones</strong> accelerate 40% <strong>faster</strong>",
maxCount: 1,
count: 0,
allowed() {
@@ -941,7 +941,7 @@ const b = {
},
drone(speed = 1) {
const me = bullet.length;
const THRUST = b.isModFastDrones ? 0.003 : 0.0015
const THRUST = b.isModFastDrones ? 0.0023 : 0.0015
const dir = mech.angle + 0.2 * (Math.random() - 0.5);
const RADIUS = (4.5 + 3 * Math.random()) * b.modBulletSize
bullet[me] = Bodies.polygon(mech.pos.x + 30 * Math.cos(mech.angle), mech.pos.y + 30 * Math.sin(mech.angle), 8, RADIUS, {

View File

@@ -2,6 +2,10 @@
/* TODO: *******************************************
*****************************************************
mod: remove all guns from the game, but double health, shields, and damage
mod: like Born rule, but for guns
field that pushes everything back, and can destroy smaller blocks
converts blocks into ammo power ups