dielectric polarization
mod rail gun: dielectric polarization - firing the rail gun damages nearby mobs block hole mobs are no longer visible before they activate striker mobs teleport more often final boss: laser does no damage for 2 seconds after it begins spawns 2 waves of mobs each spawn cycle (was 3)
This commit is contained in:
11
todo.txt
11
todo.txt
@@ -1,11 +1,5 @@
|
||||
*********** NEXT PATCH ***********
|
||||
|
||||
power up boss no longer slows down after each time you kill it
|
||||
- fear the power up boss
|
||||
|
||||
holding down the field button will stop nano-scale field from converting energy into bullets
|
||||
energy costs have been increased a bit
|
||||
nano scale can now use mod - supercapacitor
|
||||
|
||||
************** BUGS **************
|
||||
|
||||
@@ -23,14 +17,11 @@ holding down the field button will stop nano-scale field from converting energy
|
||||
after sticking to the top right corner of a wall
|
||||
notes: had only gun mine, mod mine reclamation, field plasma,
|
||||
|
||||
(repeatable almost everytime) bug - mines spawn extra mines when fired at thin map wall while jumping
|
||||
(repeatable almost every time) bug - mines spawn extra mines when fired at thin map wall while jumping
|
||||
|
||||
|
||||
************** TODO **************
|
||||
|
||||
mod - railgun's push effect is increased, and it does some damage to nearby mobs
|
||||
maybe only triggers at max energy
|
||||
|
||||
Laser mod: For each reflection of laser, damage increases by 10%
|
||||
|
||||
new power up - increase damage and fire speed, for 15 seconds
|
||||
|
||||
Reference in New Issue
Block a user