pause graphics upgrade
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@@ -14,12 +14,12 @@ const level = {
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start() {
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if (level.levelsCleared === 0) {
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level.difficultyIncrease(10)
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b.giveGuns(0)
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// b.giveGuns(0)
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// mech.setField(3)
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b.giveMod(1);
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// level.intro(); //starting level
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level.testingMap();
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level.intro(); //starting level
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// level.testingMap();
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// level.bosses();
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// level.skyscrapers();
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// level.aerie();
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