This commit is contained in:
landgreen
2020-03-09 06:22:40 -07:00
parent 014ffdab8f
commit 2150038f74
2 changed files with 5 additions and 5 deletions

View File

@@ -1459,7 +1459,7 @@ const b = {
mob[i].force.y += knock.y;
radius *= 0.93 //reduced range for each additional explosion target
damageScale *= 0.8 //reduced damage for each additional explosion target
mobs.statusStun(mob[i])
// mobs.statusStun(mob[i])
// if (isBurn) mobs.statusBurn(mob[i], 0.4) // (2.2) * 1.3 * 30/180 // 6 ticks (3 seconds)
} else if (!mob[i].seePlayer.recall && dist < alertRange) {
mob[i].locatePlayer();

View File

@@ -13,14 +13,14 @@ const level = {
levelsCleared: 0,
start() {
if (level.levelsCleared === 0) {
level.difficultyIncrease(9)
b.giveGuns("flak")
// level.difficultyIncrease(9)
// b.giveGuns("flak")
// mech.setField("phase decoherence field")
// b.giveMod("irradiated needles");
// b.giveMod("reflective cavity");
// level.intro(); //starting level
level.testingMap();
level.intro(); //starting level
// level.testingMap();
// level.bosses();
// level.satellite();
// level.skyscrapers();