clean up
This commit is contained in:
@@ -1459,7 +1459,7 @@ const b = {
|
||||
mob[i].force.y += knock.y;
|
||||
radius *= 0.93 //reduced range for each additional explosion target
|
||||
damageScale *= 0.8 //reduced damage for each additional explosion target
|
||||
mobs.statusStun(mob[i])
|
||||
// mobs.statusStun(mob[i])
|
||||
// if (isBurn) mobs.statusBurn(mob[i], 0.4) // (2.2) * 1.3 * 30/180 // 6 ticks (3 seconds)
|
||||
} else if (!mob[i].seePlayer.recall && dist < alertRange) {
|
||||
mob[i].locatePlayer();
|
||||
|
||||
Reference in New Issue
Block a user