text aliases for adding powerups

text aliases for adding powerups
phase field deaggros more cleanly
working on ground stomp
This commit is contained in:
landgreen
2020-01-30 06:17:55 -08:00
parent 6a5d4bbdf3
commit 1f17a026ac
5 changed files with 103 additions and 56 deletions

View File

@@ -13,15 +13,15 @@ const level = {
levelsCleared: 0,
start() {
if (level.levelsCleared === 0) {
level.difficultyIncrease(7)
// b.giveGuns(0)
// mech.setField(3)
// b.giveMod(0);
// level.difficultyIncrease(7)
// b.giveGuns("flak")
// mech.setField("phase decoherence field")
// b.giveMod("ground stomp");
// level.intro(); //starting level
level.intro(); //starting level
// level.testingMap();
// level.bosses();
level.satellite();
// level.satellite();
// level.skyscrapers();
// level.aerie();
// level.rooftops();