tech: weak anthropic principle - after anthropic principle prevents your death, gain 50% duplication for that level
anthropic principle now correctly gives 6 seconds of harm immunity after preventing your death
almost all energy regen is disabled while immune to harm
you aren't immune very often so you may not notice, but it will limit some builds that let you get almost constant immunity
Pauli exclusion gives 1 s of harm immunity (was .75 s)
CPT reversal requires 10% less energy (min energy is 60% to activate)
CPT grenades gives many more bombs
CPT bots gives many more bots
growBoss balance: a bit smaller and slower, and a extra high chance to drop a random power up when you kill one
sneaker mobs are a bit slower, and have much lower health
starter mobs are no longer aggressive
gun tech will now only show up for your active gun
set CSS max width of the update element to match other elements
574 lines
37 KiB
HTML
574 lines
37 KiB
HTML
<!DOCTYPE html>
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<html>
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<head>
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<!-- Global site tag (gtag.js) - Google Analytics -->
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<script async src="https://www.googletagmanager.com/gtag/js?id=UA-113454647-1"></script>
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<script>
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window.dataLayer = window.dataLayer || [];
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function gtag() {
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dataLayer.push(arguments);
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}
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gtag('js', new Date());
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gtag('config', 'UA-113454647-1');
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</script>
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<meta name="viewport" content="width=device-width, initial-scale=1.0" />
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<meta http-equiv="Content-Type" content="text/html; charset=UTF-8">
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<meta name="viewport" content="width=device-width, initial-scale=1.0" />
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<meta name="description" content="Browser-based side scrolling video game with the matter.js physics engine.">
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<meta name="author" content="Ross Landgreen">
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<meta property="og:description" content="Browser-based side scrolling video game with the matter.js physics engine.">
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<meta property="og:title" content="n-gon">
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<meta name="twitter:title" content="n-gon">
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<meta name="twitter:description" content="Browser-based side scrolling video game with the matter.js physics engine.">
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<title>n-gon</title>
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<link rel="stylesheet" href="style.css">
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<link rel='shortcut icon' href='favicon.ico' type='image/x-icon' />
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</head>
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<body>
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<!-- <body oncontextmenu="return false"> -->
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<div id='guns'></div>
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<div id='field'></div>
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<div id='tech'></div>
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<div id="text-log"></div>
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<div id="fade-out"></div>
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<div id="health-bg"></div>
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<div id="health"></div>
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<div id="dmg"></div>
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<div id="choose-background"></div>
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<div id='construct'></div>
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<!-- <input type="text" id="console" spellcheck="false" /> -->
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<!-- contenteditable="true" -->
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<!-- guns -->
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<!-- <audio id="snare2" src="sounds\guns\snare2.ogg" preload="auto"></audio>
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<audio id="airgun" src="sounds\guns\airgun.ogg" preload="auto"></audio>
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<audio id="basssnaredrum" src="sounds\guns\basssnaredrum.ogg" preload="auto"></audio>
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<audio id="sniper" src="sounds\guns\sniper.ogg" preload="auto"></audio>
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<audio id="glock" src="sounds\guns\glock.ogg" preload="auto"></audio>
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<audio id="launcher" src="sounds\guns\launcher2.ogg" preload="auto"></audio> -->
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<!-- player walk -->
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<!-- <audio id="walk1" src="sounds\m\walk1.ogg" preload="auto"></audio>
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<audio id="walk2" src="sounds\m\walk2.ogg" preload="auto"></audio>
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<audio id="walk3" src="sounds\m\walk3.ogg" preload="auto"></audio>
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<audio id="walk4" src="sounds\m\walk4.ogg" preload="auto"></audio>
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<audio id="walk5" src="sounds\m\walk5.ogg" preload="auto"></audio>
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<audio id="walk6" src="sounds\m\walk6.ogg" preload="auto"></audio>
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<audio id="walk7" src="sounds\m\walk7.ogg" preload="auto"></audio>
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<audio id="walk8" src="sounds\m\walk8.ogg" preload="auto"></audio>
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<audio id="walk9" src="sounds\m\walk9.ogg" preload="auto"></audio>
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<audio id="walk10" src="sounds\m\walk10.ogg" preload="auto"></audio> -->
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<!-- player dmg -->
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<!-- <audio id="dmg0" src="sounds\dmg\dmg0.ogg" preload="auto"></audio>
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<audio id="dmg1" src="sounds\dmg\dmg1.ogg" preload="auto"></audio>
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<audio id="dmg2" src="sounds\dmg\dmg2.ogg" preload="auto"></audio>
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<audio id="dmg3" src="sounds\dmg\dmg3.ogg" preload="auto"></audio> -->
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<!-- other -->
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<!-- <audio id="boom" src="sounds\boom.ogg" preload="auto"></audio>
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<audio id="powerup" src="sounds\powerup4.ogg" preload="auto"></audio>
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<audio id="no" src="sounds\no.ogg" preload="auto"></audio>
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<audio id="click" src="sounds\click.ogg" preload="auto"></audio>
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<audio id="ammo" src="sounds\ammo.ogg" preload="auto"></audio> -->
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<canvas id="canvas"></canvas>
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<!-- ********** intro page ***********************************************
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******************************************************************************* -->
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<div id="choose-grid"></div>
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<div id="experiment-grid"></div>
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<div style="position: absolute; top:0;left:0;">
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<div id="pause-grid-left" class="pause-grid"></div>
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</div>
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<div style="position: absolute; top:0;right:0;">
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<div id="pause-grid-right" class="pause-grid"></div>
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</div>
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<svg class="SVG-button" id="experiment-button" width="155" height="40" style="border: 2px #333 solid;">
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<g stroke='none' fill='#333' stroke-width="2" font-size="28px" font-family="Arial, sans-serif">
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<text x="10" y="30">experiment</text>
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</g>
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</svg>
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<div id='info'>
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<div id="settings">
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<details>
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<summary>settings</summary>
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<div style="line-height: 150%;" class="details-div">
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<label for="difficulty-select" title="effects: number of mobs, damage done by mobs, damage done to mobs, mob speed, heal effects">combat difficulty:</label>
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<select name="difficulty-select" id="difficulty-select">
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<option value="1">easy</option>
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<option value="2" selected>normal</option>
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<option value="4">hard</option>
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<option value="6">why?</option>
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</select>
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<br>
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<label for="community-maps" title="adds in maps written by n-gon player: Francois">include community maps:</label>
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<input type="checkbox" id="community-maps" name="community-maps" style="width:17px; height:17px;">
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<!-- <br>
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<label for="body-damage" title="allow damage from the ground and large fast moving blocks">collision damage from blocks:</label>
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<input type="checkbox" id="body-damage" name="body-damage" checked style="width:17px; height:17px;"> -->
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<br>
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<label for="classic-select" title="play older versions of n-gon">classic n-gon:</label>
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<select name="classic-select" id="classic-select" onChange="window.location.href=this.value">
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<option value="https://scratch.mit.edu/projects/14005697/fullscreen/" selected>scratch: 2014</option>
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<option value="https://scratch.mit.edu/projects/22573757/fullscreen/" selected>scratch: 2015</option>
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<option value="https://codepen.io/lilgreenland/full/ozXNWZ" selected>codepen: 2016</option>
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<option value="https://codepen.io/lilgreenland/full/wzARJY">codepen: 2016</option>
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<option value="classic/7-1-2017/">n-gon: 2017</option>
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<option value="classic/4-15-2018/">n-gon: 2018</option>
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<option value="classic/7-11-2019/">n-gon: summer-2019</option>
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<option value="classic/9-8-2019/">n-gon: fall-2019</option>
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</select>
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<br>
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<label for="fps-select" title="use this to slow the game down">limit frames per second:</label>
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<select name="fps-select" id="fps-select">
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<option value="max" selected>no cap</option>
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<option value="72">72 fps</option>
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<option value="60">60 fps</option>
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<option value="45">45 fps</option>
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<option value="30">30 fps</option>
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</select>
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</div>
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</details>
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</div>
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<div>
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<details id="control-details">
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<summary>controls</summary>
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<div class="details-div">
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To change controls click a box<br>
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and press an unused key.
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<br><br>
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<table id="control-table">
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<tr>
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<th>FIRE</th>
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<td></td>
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<td class='key-used'>MouseLeft</td>
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<td></td>
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</tr>
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<tr>
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<th>FIELD</th>
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<td id='key-field' class='key-input'>SPACE</td>
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<td class='key-used'>MouseRight</td>
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</tr>
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<tr>
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<th>JUMP</th>
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<td id='key-up' class='key-input'>W</td>
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<td class='key-used'>ArrowUp</td>
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</tr>
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<tr>
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<th>CROUCH</th>
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<td id='key-down' class='key-input'>S</td>
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<td class='key-used'>ArrowDown</td>
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</tr>
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<tr>
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<th>LEFT</th>
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<td id='key-left' class='key-input'>A</td>
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<td class='key-used'>ArrowLeft</td>
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</tr>
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<tr>
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<th>RIGHT</th>
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<td id='key-right' class='key-input'>D</td>
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<td class='key-used'>ArrowRight</td>
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</tr>
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<tr>
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<th>GUN →</th>
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<td id='key-next-gun' class='key-input'>Q</td>
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<td class='key-used'>MouseWheel</td>
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</tr>
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<tr>
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<th>GUN ←</th>
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<td id='key-previous-gun' class='key-input'>E</td>
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<td class='key-used'>MouseWheel</td>
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</tr>
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<tr>
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<th>PAUSE</th>
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<td id='key-pause' class='key-input'>P</td>
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<td></td>
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</tr>
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<tr id="control-testing">
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<th>TESTING</th>
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<td id='key-testing' class='key-input'>T</td>
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<td></td>
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</tr>
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</table>
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<button id="control-reset" type="button">reset</button><span style="font-size: 60%;"> to default keys</span>
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</div>
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</details>
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</div>
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<div>
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<details id="updates">
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<summary>updates</summary>
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<div id="updates-div" class="details-div" style="font-size: 70%;height: 400px;overflow: scroll;max-width: 450px;">
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</div>
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</details>
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</div>
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<div>
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<details>
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<summary>about</summary>
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<div class="details-div">
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<!-- <p>
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n-gon is a 2-D physics platformer / shooter
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<br>it has
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</p> -->
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<a href="https://discord.gg/2eC9pgJ">
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<svg id="Layer_1" xmlns="http://www.w3.org/2000/svg" viewBox="0 0 1400 235">
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<style>
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.st0 {
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fill: #1B1F23;
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}
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</style>
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<path class="st0" d="M142.8 120.1c-5.7 0-10.2 4.9-10.2 11s4.6 11 10.2 11c5.7 0 10.2-4.9 10.2-11s-4.6-11-10.2-11zM106.3 120.1c-5.7 0-10.2 4.9-10.2 11s4.6 11 10.2 11c5.7 0 10.2-4.9 10.2-11 .1-6.1-4.5-11-10.2-11z" />
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<path class="st0" d="M191.4 36.9h-134c-11.3 0-20.5 9.2-20.5 20.5v134c0 11.3 9.2 20.5 20.5 20.5h113.4l-5.3-18.3 12.8 11.8 12.1 11.1 21.6 18.7V57.4c-.1-11.3-9.3-20.5-20.6-20.5zm-38.6 129.5s-3.6-4.3-6.6-8c13.1-3.7 18.1-11.8 18.1-11.8-4.1 2.7-8 4.6-11.5 5.9-5 2.1-9.8 3.4-14.5 4.3-9.6 1.8-18.4 1.3-25.9-.1-5.7-1.1-10.6-2.6-14.7-4.3-2.3-.9-4.8-2-7.3-3.4-.3-.2-.6-.3-.9-.5-.2-.1-.3-.2-.4-.2-1.8-1-2.8-1.7-2.8-1.7s4.8 7.9 17.5 11.7c-3 3.8-6.7 8.2-6.7 8.2-22.1-.7-30.5-15.1-30.5-15.1 0-31.9 14.4-57.8 14.4-57.8 14.4-10.7 28-10.4 28-10.4l1 1.2c-18 5.1-26.2 13-26.2 13s2.2-1.2 5.9-2.8c10.7-4.7 19.2-5.9 22.7-6.3.6-.1 1.1-.2 1.7-.2 6.1-.8 13-1 20.2-.2 9.5 1.1 19.7 3.9 30.1 9.5 0 0-7.9-7.5-24.9-12.6l1.4-1.6s13.7-.3 28 10.4c0 0 14.4 25.9 14.4 57.8 0-.1-8.4 14.3-30.5 15zM303.8 79.7h-33.2V117l22.1 19.9v-36.2h11.8c7.5 0 11.2 3.6 11.2 9.4v27.7c0 5.8-3.5 9.7-11.2 9.7h-34v21.1h33.2c17.8.1 34.5-8.8 34.5-29.2v-29.8c.1-20.8-16.6-29.9-34.4-29.9zm174 59.7v-30.6c0-11 19.8-13.5 25.8-2.5l18.3-7.4c-7.2-15.8-20.3-20.4-31.2-20.4-17.8 0-35.4 10.3-35.4 30.3v30.6c0 20.2 17.6 30.3 35 30.3 11.2 0 24.6-5.5 32-19.9l-19.6-9c-4.8 12.3-24.9 9.3-24.9-1.4zM417.3 113c-6.9-1.5-11.5-4-11.8-8.3.4-10.3 16.3-10.7 25.6-.8l14.7-11.3c-9.2-11.2-19.6-14.2-30.3-14.2-16.3 0-32.1 9.2-32.1 26.6 0 16.9 13 26 27.3 28.2 7.3 1 15.4 3.9 15.2 8.9-.6 9.5-20.2 9-29.1-1.8l-14.2 13.3c8.3 10.7 19.6 16.1 30.2 16.1 16.3 0 34.4-9.4 35.1-26.6 1-21.7-14.8-27.2-30.6-30.1zm-67 55.5h22.4V79.7h-22.4v88.8zM728 79.7h-33.2V117l22.1 19.9v-36.2h11.8c7.5 0 11.2 3.6 11.2 9.4v27.7c0 5.8-3.5 9.7-11.2 9.7h-34v21.1H728c17.8.1 34.5-8.8 34.5-29.2v-29.8c0-20.8-16.7-29.9-34.5-29.9zm-162.9-1.2c-18.4 0-36.7 10-36.7 30.5v30.3c0 20.3 18.4 30.5 36.9 30.5 18.4 0 36.7-10.2 36.7-30.5V109c0-20.4-18.5-30.5-36.9-30.5zm14.4 60.8c0 6.4-7.2 9.7-14.3 9.7-7.2 0-14.4-3.1-14.4-9.7V109c0-6.5 7-10 14-10 7.3 0 14.7 3.1 14.7 10v30.3zM682.4 109c-.5-20.8-14.7-29.2-33-29.2h-35.5v88.8h22.7v-28.2h4l20.6 28.2h28L665 138.1c10.7-3.4 17.4-12.7 17.4-29.1zm-32.6 12h-13.2v-20.3h13.2c14.1 0 14.1 20.3 0 20.3z" />
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</svg>
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</a>
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Chat about n-gon in the <a href="https://discord.gg/2eC9pgJ">discord</a>.<br> Let me know about ideas,
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or bugs.
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<br>
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<br>
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<br>
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<a href="https://github.com/landgreen/n-gon">
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<svg viewBox="0 0 100 16" xmlns="http://www.w3.org/2000/svg" fill="#1B1F23">
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<path d="M8 0C3.58 0 0 3.58 0 8C0 11.54 2.29 14.53 5.47 15.59C5.87 15.66 6.02 15.42 6.02 15.21C6.02 15.02 6.01 14.39 6.01 13.72C4 14.09 3.48 13.23 3.32 12.78C3.23 12.55 2.84 11.84 2.5 11.65C2.22 11.5 1.82 11.13 2.49 11.12C3.12 11.11 3.57 11.7 3.72 11.94C4.44 13.15 5.59 12.81 6.05 12.6C6.12 12.08 6.33 11.73 6.56 11.53C4.78 11.33 2.92 10.64 2.92 7.58C2.92 6.71 3.23 5.99 3.74 5.43C3.66 5.23 3.38 4.41 3.82 3.31C3.82 3.31 4.49 3.1 6.02 4.13C6.66 3.95 7.34 3.86 8.02 3.86C8.7 3.86 9.38 3.95 10.02 4.13C11.55 3.09 12.22 3.31 12.22 3.31C12.66 4.41 12.38 5.23 12.3 5.43C12.81 5.99 13.12 6.7 13.12 7.58C13.12 10.65 11.25 11.33 9.47 11.53C9.76 11.78 10.01 12.26 10.01 13.01C10.01 14.08 10 14.94 10 15.21C10 15.42 10.15 15.67 10.55 15.59C13.71 14.53 16 11.53 16 8C16 3.58 12.42 0 8 0Z" />
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<g stroke='none' font-size="8px" font-family="Arial Black, sans-serif">
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<text x="19" y="11">Github</text>
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</g>
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</svg>
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</a>
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<a href="https://github.com/landgreen/n-gon">Github</a> hosts the source code for n-gon.<br> It's
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written in JavaScript, CSS, and HTML.
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<!-- <br>
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<br>
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n-gon is also hosted at <a href="https://lilgreenland.itch.io/n-gon">itch.io</a>.
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<br>
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<br> -->
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</div>
|
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</details>
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</div>
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</div>
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|
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<style>
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.fade-in {
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opacity: 0;
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animation: 4s ease 3s normal forwards 1 fadein;
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}
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@keyframes fadein {
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0% {
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opacity: 0;
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}
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100% {
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opacity: 1;
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}
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}
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@keyframes dash {
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to {
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stroke-dashoffset: 0;
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}
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}
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.draw-lines {
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stroke-dasharray: 20;
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stroke-dashoffset: 20;
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animation: dash 4.8s ease-in forwards;
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}
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.draw-lines-dash {
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stroke-dasharray: 4;
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stroke-dashoffset: 4;
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animation: dash 4.8s ease-in forwards;
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}
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.draw-lines-o {
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stroke-dasharray: 11;
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stroke-dashoffset: 11;
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animation: dash 4.8s ease-in forwards;
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}
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.draw-lines-g {
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stroke-dasharray: 17;
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stroke-dashoffset: 17;
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animation: dash 4.8s ease-in forwards;
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}
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.draw-lines-box-1 {
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stroke-dasharray: 1000;
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stroke-dashoffset: 1000;
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animation: dash 10s ease-in forwards;
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animation-delay: 0s;
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}
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.draw-lines-box-2 {
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stroke-dasharray: 1000;
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stroke-dashoffset: 1000;
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animation: dash 5.2s ease-in forwards;
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animation-delay: 2s;
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}
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.draw-lines-box-3 {
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stroke-dasharray: 1000;
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stroke-dashoffset: 1000;
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animation: dash 2.3s ease-in forwards;
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animation-delay: 3.1s;
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}
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