block throwing and mines when crouched now have trajectory prediction, like grenades all bot upgrades are about 20% better Ψ(t) collapse gives 16->21 research spores and drones have up to 20% shorter life span when the number of active bullets is high 1st ionization energy gives 7 -> 8 max energy per heal permittivity renamed weak interaction weak interaction gives 4 -> 5 max energy per unused power up transceiver renamed electroweak interaction fixed about 70 different requirement text situations
6.0 KiB
6.0 KiB