Files
n-gon-improved/index.html
landgreen 82c0ea832b mover
tech: rebound - super balls speed up and reset duration after they hit a mob
Zectron does 100->66% damage and it drains 25% of current energy instead of health
mantisBoss is back
level element: mover - rectangular map element that pushes horizontally
  it's in a possible room for labs

new community level - staircase by ryanbear
2023-02-19 15:25:21 -08:00

416 lines
24 KiB
HTML

<!DOCTYPE html>
<html lang="en">
<head>
<meta name="viewport" content="width=device-width, initial-scale=1.0" />
<meta http-equiv="Content-Type" content="text/html; charset=UTF-8">
<meta name="viewport" content="width=device-width, initial-scale=1.0" />
<meta name="description" content="Browser-based side scrolling video game with the matter.js physics engine.">
<meta name="author" content="Ross Landgreen">
<meta property="og:description" content="Browser-based side scrolling video game with the matter.js physics engine.">
<meta property="og:title" content="n-gon">
<meta name="twitter:title" content="n-gon">
<meta name="twitter:description" content="Browser-based side scrolling video game with the matter.js physics engine.">
<title>n-gon</title>
<link rel="stylesheet" href="style.css">
<link rel='shortcut icon' href='favicon.ico' type='image/x-icon' />
</head>
<body>
<div id='guns'></div>
<div id='field'></div>
<div id='tech'></div>
<div id="text-log"></div>
<div id="fade-out"></div>
<div id="health-bg"></div>
<div id="health"></div>
<div id="dmg"></div>
<div id='construct'></div>
<canvas id="canvas"></canvas>
<div id="choose-grid"></div>
<div id="experiment-grid"></div>
<div style="position: absolute; top:0;left:0;">
<div id="pause-grid-left" class="pause-grid"></div>
</div>
<div style="position: absolute; top:0;right:0;">
<div id="pause-grid-right" class="pause-grid"></div>
</div>
<svg class="SVG-button" id="experiment-button" width="170" height="45" style="border: 2px #333 solid;">
<g stroke='none' fill='#333' stroke-width="2" font-size="30px" font-family="Arial, sans-serif">
<text x="10" y="33">experiment</text>
</g>
</svg>
<svg class="SVG-button" id="training-button" width="120" height="45" style="border: 2px #333 solid;" stroke='none' fill='#333' font-size="30px" font-family="Arial, sans-serif" onclick="simulation.startGame(false, true)">
<text x="10" y="33">training</text>
</svg>
<div id='info'>
<div id="settings">
<details>
<summary>settings</summary>
<div style="line-height: 150%;" class="details-div">
<label for="difficulty-select" title="effects: number of mobs, damage done by mobs, damage done to mobs, mob speed, heal effects">combat difficulty:</label>
<select name="difficulty-select" id="difficulty-select" style="background-color: #fff">
<option value="1">easy</option>
<option value="2" selected>normal</option>
<option value="4">hard</option>
<option value="6">why?</option>
</select>
<br>
<label for="fps-select" title="use this to slow the game down">limit frames per second:</label>
<select name="fps-select" id="fps-select">
<option value="max" selected>no cap</option>
<option value="72">72 fps</option>
<option value="60">60 fps</option>
<option value="45">45 fps</option>
<option value="30">30 fps</option>
</select>
<br>
<label for="seed" title="the randoms seed determines level order, tech choices, and mob types">randomization seed:</label>
<input type="text" id="seed" name="seed" autocomplete="off" spellcheck="false" minlength="1" style="width: 120px;">
<br>
<label for="hide-images" title="hide images for fields, guns, and tech">hide images:</label>
<input onclick="build.showImages('settings')" type="checkbox" id="hide-images" name="hide-images" style="width:17px; height:17px;">
<br>
<span id="previous-seed" style="color:#bbb"></span>
<label for="community-maps" title="add about 12 player made levels the random n-gon level pool">include community maps:</label>
<input type="checkbox" id="community-maps" name="community-maps" style="width:17px; height:17px;">
<!-- <br>
<label for="body-damage" title="allow damage from the ground and large fast moving blocks">collision damage from blocks:</label>
<input type="checkbox" id="body-damage" name="body-damage" checked style="width:17px; height:17px;"> -->
<br>
<label for="banned" title="type banned levels with a space between them. Example: run temple biohazard">banned levels:</label>
<input list="ban-suggest" id="banned" name="banned" placeholder="list levels by name" autocomplete="off" spellcheck="false" style="width: 182px;" />
<datalist id="ban-suggest">
<option value="testChamber">
<option value="lock">
<option value="sewers">
<option value="satellite">
<option value="aerie">
<option value="office">
<option value="highrise">
<option value="warehouse">
<option value="skyscrapers">
<option value="rooftops">
<option value="pavilion">
<option value="labs">
<option value="______">
<option value="biohazard">
<option value="islands">
<option value="tunnel">
<option value="coliseum">
<option value="staircase">
<option value="perplex">
<option value="n-gon">
<option value="vats">
<option value="yingYang">
<option value="basement">
<option value="stronghold">
<option value="stereoMadness">
<option value="house">
<option value="dripp">
<option value="crossfire">
<option value="temple">
<option value="run">
</datalist>
<!-- communityLevels: ["stronghold", "basement", "crossfire", "vats", "run", "n-gon", "house", "perplex", "coliseum", "tunnel", "islands", "temple", "dripp"], -->
<!-- playableLevels: ["labs", "rooftops", "skyscrapers", "warehouse", "highrise", "office", "aerie", "satellite", "sewers", "testChamber", "pavilion"], -->
<!-- <label for="banned">banned levels:</label>
<input type="text" id="ban-list" name="banned" placeholder="list levels by name" autocomplete="off" spellcheck="true" style="width: 183px;"> -->
<br>
<label for="classic-select" title="play older versions of n-gon">classic n-gon:</label>
<select name="classic-select" id="classic-select" onChange="window.location.href=this.value">
<option value="https://scratch.mit.edu/projects/14005697/fullscreen/">mech: 2014</option>
<option value="https://scratch.mit.edu/projects/22573757/fullscreen/">spacetime: 2015</option>
<option value="https://scratch.mit.edu/projects/41429974/fullscreen/">ballistics: 2015</option>
<option value="https://scratch.mit.edu/projects/43690666/fullscreen/">portal: 2016</option>
<option value="https://codepen.io/lilgreenland/full/ozXNWZ">side scroller: 2016</option>
<option value="https://codepen.io/lilgreenland/full/wzARJY">side scroller: 2016</option>
<option value="classic/7-1-2017/">LandGame: 2017</option>
<option value="classic/4-15-2018/">n-gon: 2018</option>
<option value="classic/7-11-2019/">n-gon: summer-2019</option>
<option value="classic/9-8-2019/">n-gon: fall-2019</option>
<option value="classic/7-15-2020/">n-gon: summer-2020</option>
<option value="classic/6-1-2021/">n-gon: spring-2021</option>
<option value="classic/11-1-2022/">n-gon: fall-2022</option>
<option value="" selected>current version</option>
</select>
</div>
</details>
</div>
<div>
<details id="control-details">
<summary>controls</summary>
<div class="details-div">
To change controls click a box
<br>and press an unused key.
<br><br>
<table id="control-table">
<tr>
<th>FIRE</th>
<td id='key-fire' class='key-input'>F</td>
<td class='key-used'>MouseLeft</td>
<td></td>
</tr>
<tr>
<th>FIELD</th>
<td id='key-field' class='key-input'>SPACE</td>
<td class='key-used'>MouseRight</td>
</tr>
<tr>
<th>JUMP</th>
<td id='key-up' class='key-input'>W</td>
<td class='key-used'>ArrowUp</td>
</tr>
<tr>
<th>CROUCH</th>
<td id='key-down' class='key-input'>S</td>
<td class='key-used'>ArrowDown</td>
</tr>
<tr>
<th>LEFT</th>
<td id='key-left' class='key-input'>A</td>
<td class='key-used'>ArrowLeft</td>
</tr>
<tr>
<th>RIGHT</th>
<td id='key-right' class='key-input'>D</td>
<td class='key-used'>ArrowRight</td>
</tr>
<tr>
<th>GUN →</th>
<td id='key-next-gun' class='key-input'>Q</td>
<td class='key-used'>MouseWheel</td>
</tr>
<tr>
<th>GUN ←</th>
<td id='key-previous-gun' class='key-input'>E</td>
<td class='key-used'>MouseWheel</td>
</tr>
<tr style="opacity:0.5;">
<th>GUN #</th>
<td id="key-num" class='key-input'>Num</td>
</tr>
<tr>
<th>PAUSE</th>
<td id='key-pause' class='key-input'>P</td>
<!-- <td class='key-used'>Escape</td> -->
<td></td>
</tr>
<tr id="control-testing">
<th>TESTING</th>
<td id='key-testing' class='key-input'>T</td>
<td></td>
</tr>
</table>
<br><button id="control-reset" type="button">reset</button><span style="font-size: 60%;"> to default keys</span>
</div>
</details>
</div>
<div>
<details id="updates">
<summary>updates</summary>
<div id="updates-div" class="details-div" style="font-size: 65%;height: 400px;overflow: scroll;max-width: 450px;"></div>
</details>
</div>
<div>
<details>
<summary>about</summary>
<div class="details-div" style="max-width: 450px;">
<a href="https://discord.gg/2eC9pgJ" aria-label="discord">
<svg id="Layer_1" xmlns="http://www.w3.org/2000/svg" viewBox="0 0 1400 235">
<style>
.st0 {
fill: #1B1F23;
}
</style>
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</svg>
</a>
Chat about n-gon in the <a href="https://discord.gg/JyfrKbXTfw">discord</a>.<br> Let me know about ideas, or bugs.
<br><br><br>
<a id="github" href="https://github.com/landgreen/n-gon" aria-label="github">
<svg viewBox="0 0 100 16" xmlns="http://www.w3.org/2000/svg" fill="#1B1F23">
<path d="M8 0C3.58 0 0 3.58 0 8C0 11.54 2.29 14.53 5.47 15.59C5.87 15.66 6.02 15.42 6.02 15.21C6.02 15.02 6.01 14.39 6.01 13.72C4 14.09 3.48 13.23 3.32 12.78C3.23 12.55 2.84 11.84 2.5 11.65C2.22 11.5 1.82 11.13 2.49 11.12C3.12 11.11 3.57 11.7 3.72 11.94C4.44 13.15 5.59 12.81 6.05 12.6C6.12 12.08 6.33 11.73 6.56 11.53C4.78 11.33 2.92 10.64 2.92 7.58C2.92 6.71 3.23 5.99 3.74 5.43C3.66 5.23 3.38 4.41 3.82 3.31C3.82 3.31 4.49 3.1 6.02 4.13C6.66 3.95 7.34 3.86 8.02 3.86C8.7 3.86 9.38 3.95 10.02 4.13C11.55 3.09 12.22 3.31 12.22 3.31C12.66 4.41 12.38 5.23 12.3 5.43C12.81 5.99 13.12 6.7 13.12 7.58C13.12 10.65 11.25 11.33 9.47 11.53C9.76 11.78 10.01 12.26 10.01 13.01C10.01 14.08 10 14.94 10 15.21C10 15.42 10.15 15.67 10.55 15.59C13.71 14.53 16 11.53 16 8C16 3.58 12.42 0 8 0Z" />
<g stroke='none' font-size="8px" font-family="Arial Black, sans-serif">
<text x="19" y="11">Github</text>
</g>
</svg>
</a>
<a href="https://github.com/landgreen/n-gon">Github</a> hosts n-gon's source code.<br>It's written in JavaScript, CSS, and HTML and uses the matter.js 2-D physics library. Images are generated mostly through midJourney.
</div>
</details>
</div>
</div>
<style>
.fade-in {
opacity: 0;
animation: 2s ease 1.5s normal forwards 1 fadein;
}
.fade-in-fast {
opacity: 0;
animation: 1.5s ease 1s normal forwards 1 fadein;
}
@keyframes fadein {
0% {
opacity: 0;
}
100% {
opacity: 1;
}
}
@keyframes dash {
to {
stroke-dashoffset: 0;
}
}
.draw-lines {
stroke-dasharray: 20;
stroke-dashoffset: 20;
animation: dash 2.4s ease-in forwards;
}
.draw-lines-dash {
stroke-dasharray: 4;
stroke-dashoffset: 4;
animation: dash 2.4s ease-in forwards;
}
.draw-lines-o {
stroke-dasharray: 11;
stroke-dashoffset: 11;
animation: dash 2.4s ease-in forwards;
}
.draw-lines-g {
stroke-dasharray: 17;
stroke-dashoffset: 17;
animation: dash 2.4s ease-in forwards;
}
.draw-lines-box-1 {
stroke-dasharray: 1000;
stroke-dashoffset: 1000;
animation: dash 5s ease-in forwards;
animation-delay: 0s;
}
.draw-lines-box-2 {
stroke-dasharray: 1000;
stroke-dashoffset: 1000;
animation: dash 2.6s ease-in forwards;
animation-delay: 1s;
}
.draw-lines-box-3 {
stroke-dasharray: 1000;
stroke-dashoffset: 1000;
animation: dash 1.15s ease-in forwards;
animation-delay: 1.55s;
}
.draw-lines3 {
stroke-dasharray: 3000;
stroke-dashoffset: 3000;
animation: dash 3.1s ease-in forwards;
}
.draw-lines4 {
stroke-dasharray: 300;
stroke-dashoffset: 300;
animation: dash 2.5s ease-in forwards;
}
</style>
<svg id='splash' class="intro ui" viewBox="0 0 800 800" onclick="simulation.startGame()">
<g class="fade-in" transform="translate(100,210) scale(34)" fill='#afafaf' stroke='none'>
<path d="M0 0 h1 v0.2 h1.7 l0.3 0.3 v2.6 h-1 v-1.7 h-1 v1.7 h-1 z" />
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<path transform="translate(14,0)" d="M0 0 h1 v0.2 h1.7 l0.3 0.3 v2.6 h-1 v-1.7 h-1 v1.7 h-1 z" />
</g>
<g transform="translate(100,210) scale(34)" fill='none' stroke='#333' stroke-linejoin="round" stroke-linecap="round">
<path class="draw-lines" d="M0 0 h1 v0.2 h1.7 l0.3 0.3 v2.6 h-1 v-1.7 h-1 v1.7 h-1 z" stroke-width='0.0875' />
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</g>
<!-- mouse -->
<g class="draw-lines3" transform="translate(290,430) scale(0.28)" stroke-linecap="round" stroke-linejoin="round" stroke-width="10px" stroke="#333" fill="none">
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<ellipse fill="#fff" class="fade-in-fast" cx="827.57" cy="218.64" rx="29" ry="68" />
</g>
<!-- keys -->
<g transform="translate(195,480) scale(0.8)">
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<g fill='#fff' stroke='none' class="fade-in">
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<g class="draw-lines4" text-anchor="middle" stroke='#000' fill='none' stroke-width="2" font-size="38px" font-family="Arial Black, sans-serif">
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