"labs" is now in the normal map rotation
experimental mode is now endless (no gauntlet, finalBoss, ...)
fixed a bug that was giving experimental mode full life at the start
perfect diamagnetism field has a 10% larger radius and arc
the 1/15 second cooldown after blocking with perfect diamagnetism no longer stops you from blocking
it still disables field damage effects and player recoil after blocking (for 1/15 of a second)
mass-energy now works with catabolism by removing max energy to make ammo
ergodicity - now reduces difficulty by 2 levels and prevent healing from heal power ups (was all healing)
Noether violation gives even more forward recoil
blinkBoss has more health, but it's much slower at easy difficulty