added CSS style for "remove/eject" keyword tech: deprecated - gain 1.05x damage for each tech removed this game tech: externality - 1.1x damage, removing this gives 40 ammo power ups paradigm shift no longer has a 3% failure rate minus 3->4 health it can remove applied science tech removing strange loop gives a random removetech tech: marginal utility - give a specific gun 2x ammo per ammo power up tech: interest - research, ammo, coupling, health increases by 6% at the start of each level tech: Pareto efficiency - give each gun randomly 5x or 0.2x ammo per ammo power up aperture 6->4s cycles between 1 to 2 -> 0.8 to 3 damage mass-energy no longer has a reduction in defense effects but it costs 2 research now 1st ionization energy 11->14 max energy per heal colony: 1.5->1.6x spores 40->33% chance to spawn something different laser cost formula changed to be independent of field regen this makes the effects of cost and fire rate 33% bigger free-electron laser 3.5->3x energy cost options exchange - the first time you click cancel it randomizes choices allows a free trigger from other cancel tech pseudoscience gets 3->2 free researches alternator harpoon has 0->0.03x energy cost coupling for pilot wave gives 1.04->1.05x block damage several bugs fixes
329 lines
20 KiB
HTML
329 lines
20 KiB
HTML
<!DOCTYPE html>
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<html lang="en">
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<head>
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<meta name="viewport" content="width=device-width, initial-scale=1.0" />
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<meta http-equiv="Content-Type" content="text/html; charset=UTF-8">
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<meta name="viewport" content="width=device-width, initial-scale=1.0" />
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<meta name="description" content="Browser-based side scrolling video game with the matter.js physics engine.">
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<meta name="author" content="Ross Landgreen">
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<meta property="og:description" content="Browser-based side scrolling video game with the matter.js physics engine.">
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<meta property="og:title" content="n-gon">
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<meta name="twitter:title" content="n-gon">
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<meta name="twitter:description" content="Browser-based side scrolling video game with the matter.js physics engine.">
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<!-- <meta http-equiv="refresh" content="0; url=https://example.com/newlocation"> -->
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<title>n-gon</title>
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<link rel="stylesheet" href="style.css">
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<link rel='shortcut icon' href='favicon.ico' type='image/x-icon' />
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</head>
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<body>
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<div id='guns'></div>
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<div id='field'></div>
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<div id='tech'></div>
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<div id="text-log"></div>
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<div id="fade-out"></div>
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<div id="health-bg"></div>
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<div id="health"></div>
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<div id="defense-bar"></div>
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<div id="damage-bar"></div>
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<div id="dmg"></div>
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<div id='construct'></div>
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<canvas id="canvas"></canvas>
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<div id="choose-grid"></div>
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<div id="experiment-grid"></div>
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<div style="position: absolute; top:0;left:0;">
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<div id="pause-grid-left" class="pause-grid"></div>
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</div>
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<div style="position: absolute; top:0;right:0;">
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<div id="pause-grid-right" class="pause-grid"></div>
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</div>
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<svg class="SVG-button" id="experiment-button" width="170" height="45" style="border: 2px #333 solid;">
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<g stroke='none' fill='#333' stroke-width="2" font-size="30px" font-family="Arial, sans-serif">
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<text x="10" y="33">experiment</text>
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</g>
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</svg>
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<svg class="SVG-button" id="training-button" width="120" height="45" style="border: 2px #333 solid;" stroke='none' fill='#333' font-size="30px" font-family="Arial, sans-serif" onclick="simulation.startGame(false, true)">
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<text x="10" y="33">training</text>
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</svg>
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<div id='info'>
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<div id="settings">
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<details id = 'settings-details'>
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<summary>settings</summary>
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<div style="line-height: 150%;" class="details-div">
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<label for="difficulty-select" title="effects: number of mobs, damage done by mobs, damage done to mobs, mob speed, heal effects">combat difficulty:</label>
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<select name="difficulty-select" id="difficulty-select" style="background-color: #fff">
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<option value="1">easy</option>
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<option value="2" selected>normal ⚆</option>
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<option value="4">hard ⚆</option>
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<option value="5">why ⚇</option>
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</select>
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<br>
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<input onclick="build.showImages('settings')" type="checkbox" id="hide-images" name="hide-images" style="width:17px; height:17px;">
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<label for="hide-images" title="hide images for fields, guns, and tech">hide images</label>
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<br>
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<input onclick="build.hideHUD('settings')" type="checkbox" id="hide-hud" name="hide-hud" style="width:17px; height:17px;">
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<label for="hide-hud" title="hide: tech, damage taken, damage, in game console, new level animation">minimal HUD</label>
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<br>
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<label for="fps-select" title="use this to slow the game down">limit frames per second:</label>
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<select name="fps-select" id="fps-select">
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<option value="max" selected>no cap</option>
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<option value="72">72 fps</option>
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<option value="60">60 fps</option>
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<option value="45">45 fps</option>
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<option value="30">30 fps</option>
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</select>
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<br>
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<br>
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<input type="checkbox" id="community-maps" name="community-maps" style="width:17px; height:17px;">
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<label for="community-maps" title="add about 18 player made levels to the random n-gon level pool">community maps</label>
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<!-- style="font-size: 1.5em; color: #058;" -->
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<!-- <br>
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<label for="body-damage" title="allow damage from the ground and large fast moving blocks">collision damage from blocks:</label>
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<input type="checkbox" id="body-damage" name="body-damage" checked style="width:17px; height:17px;"> -->
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<br>
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<label for="banned" title="type banned levels with a space between them. Example: run temple biohazard">banned levels:</label>
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<input id="banned" name="banned" placeholder="list levels by name" autocomplete="off" spellcheck="false" style="width: 182px;" />
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<!-- <input list="ban-suggest" id="banned" name="banned" placeholder="list levels by name" autocomplete="off" spellcheck="false" style="width: 182px;" />
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<datalist id="ban-suggest">
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<option value="testChamber">
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<option value="lock">
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<option value="sewers">
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<option value="satellite">
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<option value="aerie">
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<option value="office">
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<option value="highrise">
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<option value="warehouse">
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<option value="skyscrapers">
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<option value="rooftops">
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<option value="pavilion">
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<option value="labs">
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<option value="______">
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<option value="fortress">
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<option value="biohazard">
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<option value="islands">
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<option value="tunnel">
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<option value="clock">
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<option value="coliseum">
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<option value="staircase">
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<option value="perplex">
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<option value="n-gon">
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<option value="downpour">
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<option value="buttonbutton">
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<option value="vats">
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<option value="underpass">
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<option value="yingYang">
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<option value="basement">
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<option value="stronghold">
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<option value="commandeer">
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<option value="stereoMadness">
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<option value="house">
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<option value="dripp">
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<option value="superNgonBros">
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<option value="crossfire">
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<option value="temple">
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<option value="run">
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</datalist> -->
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<br>
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<label for="classic-select" title="play older versions of n-gon">classic n-gon:</label>
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<select name="classic-select" id="classic-select" onChange="window.location.href=this.value">
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<option value="https://scratch.mit.edu/projects/14005697/fullscreen/">mech: 2014</option>
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<option value="https://scratch.mit.edu/projects/22573757/fullscreen/">spacetime: 2015</option>
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<option value="https://scratch.mit.edu/projects/41429974/fullscreen/">ballistics: 2015</option>
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<option value="https://scratch.mit.edu/projects/43690666/fullscreen/">portal: 2016</option>
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<option value="https://codepen.io/lilgreenland/full/ozXNWZ">side scroller: 2016</option>
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<option value="https://codepen.io/lilgreenland/full/wzARJY">side scroller: 2016</option>
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<option value="classic/7-1-2017/">LandGame: 2017</option>
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<option value="classic/4-15-2018/">n-gon: 2018</option>
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<option value="classic/7-11-2019/">n-gon: summer-2019</option>
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<option value="classic/9-8-2019/">n-gon: fall-2019</option>
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<option value="classic/7-15-2020/">n-gon: summer-2020</option>
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<option value="classic/6-1-2021/">n-gon: spring-2021</option>
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<option value="classic/11-1-2022/">n-gon: fall-2022</option>
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<option value="" selected>current version</option>
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</select>
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<br>
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<label for="seed" title="the randoms seed determines level order, tech choices, and mob types">randomization seed:</label>
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<input type="text" id="seed" name="seed" autocomplete="off" spellcheck="false" minlength="1" style="width: 120px;">
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<br><span id="previous-seed" style="color:#bbb"></span>
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</div>
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</details>
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</div>
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<div>
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<details id="control-details">
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<summary>controls</summary>
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<div class="details-div">
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To change controls click a box
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<br>and press an unused key.
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<br><br>
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<table id="control-table">
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<tr>
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<th>FIRE</th>
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<td id='key-fire' class='key-input'>F</td>
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<td class='key-used'>MouseLeft</td>
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<td></td>
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</tr>
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<tr>
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<th>FIELD</th>
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<td id='key-field' class='key-input'>SPACE</td>
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<td class='key-used'>MouseRight</td>
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</tr>
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<tr>
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<th>JUMP</th>
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<td id='key-up' class='key-input'>W</td>
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<td class='key-used'>ArrowUp</td>
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</tr>
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<tr>
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<th>CROUCH</th>
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<td id='key-down' class='key-input'>S</td>
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<td class='key-used'>ArrowDown</td>
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</tr>
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<tr>
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<th>LEFT</th>
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<td id='key-left' class='key-input'>A</td>
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<td class='key-used'>ArrowLeft</td>
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</tr>
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<tr>
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<th>RIGHT</th>
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<td id='key-right' class='key-input'>D</td>
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<td class='key-used'>ArrowRight</td>
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</tr>
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<tr>
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<th>GUN →</th>
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<td id='key-next-gun' class='key-input'>Q</td>
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<td class='key-used'>MouseWheel</td>
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</tr>
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<tr>
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<th>GUN ←</th>
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<td id='key-previous-gun' class='key-input'>E</td>
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<td class='key-used'>MouseWheel</td>
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</tr>
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<tr style="opacity:0.5;">
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<th>GUN #</th>
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<td id="key-num" class='key-input'>Num</td>
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</tr>
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<tr>
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<th>PAUSE</th>
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<td id='key-pause' class='key-input'>P</td>
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<!-- <td class='key-used'>Escape</td> -->
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<td></td>
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</tr>
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<tr id="control-testing">
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<th>TESTING</th>
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<td id='key-testing' class='key-input'>T</td>
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<td></td>
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</tr>
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</table>
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<br><button id="control-reset" type="button">reset</button><span style="font-size: 60%;"> to default keys</span>
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</div>
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</details>
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</div>
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<div>
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<details id="updates">
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<summary>updates</summary>
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<div id="updates-div" class="details-div" style="font-size: 70%;height: 400px;overflow: scroll;max-width: 800px;"></div>
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</details>
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</div>
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<div>
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<details>
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<summary>about</summary>
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<div class="details-div" style="max-width: 450px;">
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n-gon is a solo project written in JavaScript, CSS, and HTML using the matter.js 2-D physics library. It's free and open source on <a href="https://github.com/landgreen/n-gon">Github</a>.
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<a id="github" href="https://github.com/landgreen/n-gon" aria-label="github">
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<svg viewBox="0 0 100 16" xmlns="http://www.w3.org/2000/svg" fill="#1B1F23">
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<path d="M8 0C3.58 0 0 3.58 0 8C0 11.54 2.29 14.53 5.47 15.59C5.87 15.66 6.02 15.42 6.02 15.21C6.02 15.02 6.01 14.39 6.01 13.72C4 14.09 3.48 13.23 3.32 12.78C3.23 12.55 2.84 11.84 2.5 11.65C2.22 11.5 1.82 11.13 2.49 11.12C3.12 11.11 3.57 11.7 3.72 11.94C4.44 13.15 5.59 12.81 6.05 12.6C6.12 12.08 6.33 11.73 6.56 11.53C4.78 11.33 2.92 10.64 2.92 7.58C2.92 6.71 3.23 5.99 3.74 5.43C3.66 5.23 3.38 4.41 3.82 3.31C3.82 3.31 4.49 3.1 6.02 4.13C6.66 3.95 7.34 3.86 8.02 3.86C8.7 3.86 9.38 3.95 10.02 4.13C11.55 3.09 12.22 3.31 12.22 3.31C12.66 4.41 12.38 5.23 12.3 5.43C12.81 5.99 13.12 6.7 13.12 7.58C13.12 10.65 11.25 11.33 9.47 11.53C9.76 11.78 10.01 12.26 10.01 13.01C10.01 14.08 10 14.94 10 15.21C10 15.42 10.15 15.67 10.55 15.59C13.71 14.53 16 11.53 16 8C16 3.58 12.42 0 8 0Z" />
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<g stroke='none' font-size="8px" font-family="Arial Black, sans-serif">
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<text x="19" y="11">Github</text>
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</g>
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</svg>
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</a>
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</div>
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</details>
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</div>
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</div>
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<svg id='splash' class="intro ui" viewBox="0 0 800 800" onclick="simulation.startGame()">
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<g class="fade-in" transform="translate(100,210) scale(34)" fill='#afafaf' stroke='none'>
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<path d="M0 0 h1 v0.2 h1.7 l0.3 0.3 v2.6 h-1 v-1.7 h-1 v1.7 h-1 z" />
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<rect x="4" y="1.25" width="1" height="0.5" rx='0.03' />
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<path transform="translate(6.9,0) scale(1.25)" d="M0 0 h1 l 0.7 0.7 v2.3 l-0.2 0.2 h-1.8 v-0.5 h1.4 L 1.1 2.4 h-1.1 l -0.7 -0.7 v-1 l 0.7 -0.7 Z" />
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<path transform="translate(10.9,0) scale(1.25)" d="M0 0 h1 l 0.7 0.7 v1 l -0.7 0.7 h-1 l -0.7 -0.7 v-1 l 0.7 -0.7 Z" />
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<path transform="translate(14,0)" d="M0 0 h1 v0.2 h1.7 l0.3 0.3 v2.6 h-1 v-1.7 h-1 v1.7 h-1 z" />
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</g>
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<g transform="translate(100,210) scale(34)" fill='none' stroke='#333' stroke-linejoin="round" stroke-linecap="round">
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<path class="draw-lines" d="M0 0 h1 v0.2 h1.7 l0.3 0.3 v2.6 h-1 v-1.7 h-1 v1.7 h-1 z" stroke-width='0.0875' />
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<rect class="draw-lines-dash" x="4" y="1.25" width="1" height="0.5" stroke-width='0.0875' rx='0.03' />
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<path class="draw-lines-g" transform="translate(6.9,0) scale(1.25)" d="M0 0 h1 l 0.7 0.7 v2.3 l-0.2 0.2 h-1.8 v-0.5 h1.4 L 1.1 2.4 h-1.1 l -0.7 -0.7 v-1 l 0.7 -0.7 Z" stroke-width='0.07' />
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<path class="draw-lines-o" transform="translate(10.9,0) scale(1.25)" d="M0 0 h1 l 0.7 0.7 v1 l -0.7 0.7 h-1 l -0.7 -0.7 v-1 l 0.7 -0.7 Z" stroke-width='0.07' />
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<path class="draw-lines" transform="translate(14,0)" d="M0 0 h1 v0.2 h1.7 l0.3 0.3 v2.6 h-1 v-1.7 h-1 v1.7 h-1 z" stroke-width='0.0875' />
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</g>
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<!-- mouse -->
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<g class="draw-lines3" transform="translate(290,430) scale(0.28)" stroke-linecap="round" stroke-linejoin="round" stroke-width="10px" stroke="#333" fill="none">
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<path class="fade-in" stroke="none" fill="#fff" d="M827,112 h30 a140,140,0,0,1,140,140 v268 a140,140,0,0,1-140,140 h-60 a140,140,0,0,1-140-140v-268 a140,140,0,0,1,140-140h60" />
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<path class="fade-in" d="M832.41,106.64 V322 H651.57 V255 c0-82,67.5-148,150-148 Z" fill="rgb(0, 200, 255)" stroke="none" />
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<path d="M827,112 h30 a140,140,0,0,1,140,140 v268 a140,140,0,0,1-140,140 h-60 a140,140,0,0,1-140-140v-268 a140,140,0,0,1,140-140h60" />
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<path d="M657 317 h340 h-170 v-25 m0 -140 v-42 s 21 -59, -5 -59 S 807 7, 807 7" />
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<ellipse fill="none" cx="827.57" cy="218.64" rx="29" ry="68" />
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<ellipse fill="#fff" class="fade-in-fast" cx="827.57" cy="218.64" rx="29" ry="68" />
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</g>
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<!-- keys -->
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<g transform="translate(195,480) scale(0.8)">
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<!-- fade in background -->
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<g fill='#fff' stroke='none' class="fade-in">
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<path d="M0 60 h60 v-60 h-60 v60" class="draw-lines-box-1" />
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<path d="M70 60 h60 v-60 h-60 v60" class="draw-lines-box-2" />
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<path d="M140 60 h60 v-60 h-60 v60" class="draw-lines-box-3" />
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<path d="M0 70 h60 v60 h-60 v-60" class="draw-lines-box-1" />
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<path d="M70 70 h60 v60 h-60 v-60" class="draw-lines-box-2" />
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<path d="M140 70 h60 v60 h-60 v-60" class="draw-lines-box-3" />
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</g>
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<g fill='none' stroke='#333' stroke-width="3.5" stroke-linejoin="round" stroke-linecap="round">
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<path d="M0 60 h60 v-60 h-60 v60" class="draw-lines-box-1" />
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<path d="M70 60 h60 v-60 h-60 v60" class="draw-lines-box-2" />
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<path d="M140 60 h60 v-60 h-60 v60" class="draw-lines-box-3" />
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<path d="M0 70 h60 v60 h-60 v-60" class="draw-lines-box-1" />
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<path d="M70 70 h60 v60 h-60 v-60" class="draw-lines-box-2" />
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<path d="M140 70 h60 v60 h-60 v-60" class="draw-lines-box-3" />
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</g>
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<g class="draw-lines4" text-anchor="middle" stroke='#000' fill='none' stroke-width="2" font-size="38px" font-family="Arial Black, sans-serif">
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<text x="30" y="45" id="splash-previous-gun" stroke-width="2">Q</text>
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<text x="100" y="45" id="splash-up">W</text>
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<text x="170" y="45" id="splash-next-gun" stroke-width="2">E</text>
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<text x="30" y="113" id="splash-left">A</text>
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<text x="100" y="113" id="splash-down">S</text>
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<text x="170" y="113" id="splash-right">D</text>
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</g>
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</g>
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<g class="fade-in" fill="none" stroke="#aaa" stroke-width="1">
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<path d="M 254 433.5 h-35.5 v40" />
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<path d="M 295 433.5 h36.5 v40" />
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<path d="M 274 625 v-35" />
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<path d="M 430.5 442 v50 h38" />
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<path d="M 612.5 442 v50 h-38" />
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</g>
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<g class="fade-in" stroke="none" fill="#aaa" font-size="16px">
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<text x="253" y="422">switch</text>
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