bubble fusion

This commit is contained in:
landgreen
2020-06-23 14:05:34 -07:00
parent d1cb3aff15
commit ffc5aa3e1e
6 changed files with 68 additions and 27 deletions

View File

@@ -4,21 +4,21 @@ freezing status effects only last 1/4 as long on boss mobs
mod - shotgun 66% increased fire rate and recoil
mod - slowly heal when below 25% health
mod - superdeterminism spawn 4 mods, but rerolls, fields, and guns no longer spawn
foam mod, necrophoresis now aims the foam bullets, which makes it more effective at groups
flechettes mod, piercing needles now goes through blocks as well as mobs
mod - spawn 3 ammo, rerolls, or heals after destroying a shield
************** TODO - n-gon **************
physics question: why don't the bound states of fields spread out. What is making them bound.
rework reaction inhibitor to spawn mobs with 12% less life, rather then killing them at 12%
mobs killed by _____ always drops ammo
issues getting the code to work
mod: all mobs have a shield (or just a higher rate)
all mobs drop an extra ammo power up?
rework reaction inhibitor to spawn mobs with 12% less life, rather then killing them at 12%
levels: make a function in the main game loop that runs level specific code
reset the level function as each new level loads
mod: foam grenades
or maybe all explosions make foam?
mod: use the stealth flag from the phase decoherence field
maybe trigger it along with the damage immunity CD