bubble fusion
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@@ -16,10 +16,10 @@ const level = {
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if (level.levelsCleared === 0) { //this code only runs on the first level
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// game.enableConstructMode() //used to build maps in testing mode
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// level.difficultyIncrease(9)
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mod.giveMod("automatic shotgun");
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// b.giveGuns("spores")
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// mech.setField("plasma torch")
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// mech.isStealth = true;
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// mod.giveMod("necrophoresis");
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// b.giveGuns("foam")
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// mech.setField("time dilation field")
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level.intro(); //starting level
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// level.testing();
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