difficulty spawns
lasertargetingboss, nailshot
This commit is contained in:
@@ -23,8 +23,8 @@ const level = {
|
||||
// mech.setField("pilot wave")
|
||||
// mech.setField("phase decoherence field")
|
||||
|
||||
// level.intro(); //starting level
|
||||
level.testing();
|
||||
level.intro(); //starting level
|
||||
// level.testing();
|
||||
// level.stronghold()
|
||||
// level.bosses();
|
||||
// level.satellite();
|
||||
@@ -184,9 +184,9 @@ const level = {
|
||||
|
||||
// spawn.bomberBoss(2900, -500)
|
||||
// spawn.launcherBoss(1200, -500)
|
||||
// spawn.sniper(1600, -400)
|
||||
spawn.laserTargetingBoss(1600, -400)
|
||||
// spawn.sneaker(1600, -500)
|
||||
spawn.sniper(1700, -120)
|
||||
// spawn.sniper(1700, -120)
|
||||
// spawn.cellBossCulture(1600, -500)
|
||||
// spawn.shooter(1600, -500)
|
||||
// spawn.striker(1600, -500)
|
||||
|
||||
Reference in New Issue
Block a user