ice-nine
revolutionBoss is immune to damage at 1/4,1/2,3/4 health until it's laser spins around one revolution thermocouple produces 1-9 -> 4-13 ice nine bullet thermocouple is on by default until next patch decoherence rewrite with flags instead of a banish array, to fix bugs
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25
todo.txt
25
todo.txt
@@ -1,21 +1,18 @@
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******************************************************** NEXT PATCH **************************************************
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new community level "run" (by iSuggestedThatAlready / iNoobBoi)!!!!!!
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try it out by enabling community levels in the settings
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revolutionBoss is immune to damage at 1/4,1/2,3/4 health until it's laser spins around one revolution
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more training levels: "trainingNailGun", "trainingShotGun", "trainingSuperBall", "trainingMatterWave", "trainingMissile"
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thermocouple produces 1-9 -> 4-13 ice nine bullet
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thermocouple is on by default until next patch
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decoherence rewrite with flags instead of a banish array, to fix bugs
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no power ups check box in experiment mode now disables all types of power ups, not just tech
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simulation.isNoPowerUps
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powerUps can no longer move through doors
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this might lead to problems that I haven't thought about, but let's see
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adiabatic healing now updates active heal power ups as well as future ones
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fixed bug with undefined tech not showing up
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******************************************************** TODO ********************************************************
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decoherence rewrite with flags instead of a banish array, to fix bugs
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merge various multi bullet tech under one name
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training
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save training level progress as local variable
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@@ -32,6 +29,7 @@ training
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done pick up a block an drop onto a button to open door
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done fire block at button to open door
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done fire block at mob to open door
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easier deflecting level, with 1-2 attacking mobs
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done use field to deflect bullets
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done pick up heal power ups with field to open door
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done use a gun to kill a mob and use it's block body to activate a button to open a door
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@@ -61,8 +59,11 @@ training
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cloaking - sneak past mobs to collect some heals
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pilot wave - toss blocks at mobs
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worm hole - teleport past lasers
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puzzle rooms:
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close a door to trigger a button
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puzzle/platforming rooms:
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stack blocks to get to high ground
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also make a harder version of stacking blocks
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portal rooms
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jump at the top of a elevator to jump high
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combat rooms:
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kill so many mobs that the mob bodies pile up and you can get over a wall by jumping on them
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boss gauntlet, spawn with nothing but a few power ups and fight 10 bosses
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