revolutionBoss is immune to damage at 1/4,1/2,3/4 health until it's laser spins around one revolution

thermocouple produces 1-9 -> 4-13 ice nine bullet
thermocouple is on by default until next patch

decoherence rewrite with flags instead of a banish array, to fix bugs
This commit is contained in:
landgreen
2021-12-25 06:30:57 -08:00
parent 40ad1ec4c4
commit fca1d2371a
8 changed files with 161 additions and 157 deletions

View File

@@ -1809,7 +1809,7 @@ const tech = {
},
{
name: "thermocouple",
description: "if <strong>relay switch</strong> is in the <strong class='color-flop'>ON</strong> state<br>condense <strong>1-9</strong> <strong class='color-s'>ice IX</strong> crystals every second",
description: "if <strong>relay switch</strong> is in the <strong class='color-flop'>ON</strong> state<br>condense <strong>4-13</strong> <strong class='color-s'>ice IX</strong> crystals every second",
maxCount: 9,
count: 0,
frequency: 4,
@@ -2813,8 +2813,11 @@ const tech = {
remove() {
if (tech.isBanish) {
tech.isBanish = false
powerUps.tech.banishLog = [] //reset banish log
powerUps.research.changeRerolls(-10)
//reset banish list
for (let i = 0; i < tech.tech.length; i++) {
if (tech.tech[i].isBanished) tech.tech[i].isBanished = false
}
// powerUps.research.changeRerolls(-10)
}
}
},