timeskip
This commit is contained in:
14
js/game.js
14
js/game.js
@@ -56,6 +56,20 @@ const game = {
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ctx.restore();
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game.drawCursor();
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},
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timeSkip(cycles = 60) {
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for (let i = 0; i < cycles; i++) {
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game.cycle++;
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// mech.cycle++;
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game.gravity();
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Engine.update(engine, game.delta);
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level.checkZones();
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level.checkQuery();
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mech.move();
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mobs.loop();
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mech.hold();
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b.bulletActions();
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}
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},
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mouse: {
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x: canvas.width / 2,
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y: canvas.height / 2
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