From fb13826adbe0d4ce9b744fba13ae919d014d148e Mon Sep 17 00:00:00 2001 From: landgreen Date: Mon, 3 Jan 2022 18:45:34 -0800 Subject: [PATCH] typo --- js/level.js | 4 ++-- todo.txt | 4 ---- 2 files changed, 2 insertions(+), 6 deletions(-) diff --git a/js/level.js b/js/level.js index 87651fc..68f59c3 100644 --- a/js/level.js +++ b/js/level.js @@ -7,8 +7,8 @@ const level = { defaultZoom: 1400, onLevel: -1, levelsCleared: 0, - // playableLevels: ["labs", "rooftops", "skyscrapers", "warehouse", "highrise", "office", "aerie", "satellite", "sewers", "testChamber", "ruins"], //intro, gauntlet, final are added in at the start and end of level order - playableLevels: ["ruins", "ruins", "ruins", "ruins", "ruins", "ruins", "ruins", "ruins", "ruins", "ruins", "ruins"], //intro, gauntlet, final are added in at the start and end of level order + playableLevels: ["labs", "rooftops", "skyscrapers", "warehouse", "highrise", "office", "aerie", "satellite", "sewers", "testChamber", "ruins"], //intro, gauntlet, final are added in at the start and end of level order + // playableLevels: ["ruins", "ruins", "ruins", "ruins", "ruins", "ruins", "ruins", "ruins", "ruins", "ruins", "ruins"], //intro, gauntlet, final are added in at the start and end of level order communityLevels: ["stronghold", "basement", "crossfire", "vats", "run", "n-gon", "house", "perplex", "coliseum", "tunnel"], trainingLevels: [ "walk", "crouch", "jump", "hold", "throw", "throwAt", "deflect", diff --git a/todo.txt b/todo.txt index 0743507..882ccd1 100644 --- a/todo.txt +++ b/todo.txt @@ -1,10 +1,6 @@ ******************************************************** NEXT PATCH ************************************************** -ruins level is larger, more balanced for combat, with easier platforming -vanish element - vanish slower if they are wider - delete blocks caught inside it as it returns ******************************************************** TODO ********************************************************