harpoon balance
harpoon damage is increased 30% picks up power ups from farther away harpoon's range has been reduced about 20% filament and unaaq require about 40% more ammo for the same effect harpoon density lowers when it retracts so it doesn't do as much damage on retracting more bug fixes
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@@ -323,7 +323,7 @@ const powerUps = {
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b.randomBot()
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if (tech.renormalization) {
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for (let i = 0; i < cost; i++) {
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if (Math.random() < tech.regularization) {
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if (Math.random() < 0.4) {
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m.fieldCDcycle = m.cycle + 20;
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powerUps.spawn(m.pos.x, m.pos.y, "research");
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}
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@@ -337,7 +337,7 @@ const powerUps = {
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if (tech.isDeathAvoid && document.getElementById("tech-anthropic")) {
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document.getElementById("tech-anthropic").innerHTML = `-${powerUps.research.count}`
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}
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if (tech.renormalization && Math.random() < tech.regularization && amount < 0) {
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if (tech.renormalization && Math.random() < 0.4 && amount < 0) {
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for (let i = 0, len = -amount; i < len; i++) powerUps.spawn(m.pos.x, m.pos.y, "research");
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}
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if (tech.isRerollHaste) {
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