aerostat
tech: aerostat - +88% damage off the ground, but -22% damage on the ground negative mass field required tetherBoss now has beetle babies, and immunity skins have a unique orb for their description card and some new images cloaking field has a new graphic for sneak attack on the cross hairs new community map yingYang by Richard0820 bug fixes
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@@ -109,7 +109,7 @@ function collisionChecks(event) {
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let dmg = Math.min(Math.max(0.025 * Math.sqrt(mob[k].mass), 0.05), 0.3) * simulation.dmgScale; //player damage is capped at 0.3*dmgScale of 1.0
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if (m.isCloak) dmg *= 0.75
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mob[k].foundPlayer();
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if (tech.isRewindAvoidDeath && (m.energy + 0.05) > Math.min(1, m.maxEnergy) && dmg > 0.01) { //CPT reversal runs in m.damage, but it stops the rest of the collision code here too
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if (tech.isRewindAvoidDeath && (m.energy + 0.05) > Math.min(0.95, m.maxEnergy) && dmg > 0.01) { //CPT reversal runs in m.damage, but it stops the rest of the collision code here too
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m.damage(dmg);
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return
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}
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