rerolls
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@@ -338,7 +338,9 @@ const game = {
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}
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//in testing mode
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if (game.testing) {
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if (keys[49]) { // give power ups with 1
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if (keys[192]) { // `
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powerUps.spawn(game.mouseInGame.x, game.mouseInGame.y, "reroll");
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} else if (keys[49]) { // give power ups with 1
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powerUps.spawn(game.mouseInGame.x, game.mouseInGame.y, "heal");
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} else if (keys[50]) { // 2
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powerUps.spawn(game.mouseInGame.x, game.mouseInGame.y, "ammo");
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