From f7dcabd50ea5b6ceeed1c11bcc9ef276dd943560 Mon Sep 17 00:00:00 2001 From: lilgreenland Date: Thu, 24 Oct 2019 15:15:09 -0700 Subject: [PATCH] brain storming --- js/index.js | 8 +++++++- 1 file changed, 7 insertions(+), 1 deletion(-) diff --git a/js/index.js b/js/index.js index 3f089e1..c4d74f7 100644 --- a/js/index.js +++ b/js/index.js @@ -36,7 +36,6 @@ field power up effects Move mods, to power up object mods can be about more than the gun, defensive, traversal mods gun mod power ups - can fire while field is active bullet on mob damage effects add to the array mob.do new mob behaviors add a damage over time @@ -82,6 +81,13 @@ game mechanics track foot positions with velocity better as the player walks/crouch/runs +Boss ideas + boss grows and spilt, if you don't kill it fast + sensor that locks you in after you enter the boss room + boss that eats other mobs and gains stats from them + chance to spawn on any level (past level 5) + boss that knows how to shoot (player) bullets that collide with player + overwrite custom engine collision bullet mob function.