renamed MACHO -> dark matter
tech: MACHO - dark matter is active when you are outside not inside it's range, 1.5 to dark matter effects
tech: dark energy - inside dark matter regen 10 energy
tech: stability - 0.3x damage taken if health equals maxHealth
tech: instability - 2x damage if damage taken is 1x
tech: control theory - 1.5x damage if health equals maxHealth
tech: inertial confinement - while charging tokamak you can fly, but energy drains
tech: stellarator - after firing a block with tokamak, spawn up to 5 heals

boss health nerf: almost every boss has ~0.8x less health
  secondary bosses also spawn 2 ammo
aerostat 0.85->0.9 damage on the ground
Pauli exclusion 6->8 seconds of invulnerable after getting hit
Gibbs free energy 2->0 research cost, 1.01->1.05 damage scales with energy below 100->maxEnergy
cache 15->17x ammo

several bug fixes
This commit is contained in:
landgreen
2024-06-28 19:44:07 -07:00
parent 5e12cea685
commit f43a5e3231
16 changed files with 555 additions and 241 deletions

View File

@@ -311,7 +311,7 @@ summary {
.sort-button {
border: 1px #333 solid;
border-radius: 0.5em;
border-radius: 0.4em;
background-color: #fff;
font-size: 0.5em;
/* padding: 0.3em; */
@@ -872,11 +872,17 @@ summary {
text-shadow: 0px 0px 7px #000;
}
.color-MACHO {
.color-dark-matter {
color: #246;
text-shadow: 0px 0px 7px #246;
}
.color-tokamak {
color: #5c3ab8;
font-weight: 100;
text-shadow: 0px -5px 9px rgb(255, 0, 204);
}
.color-dup {
font-variant: small-caps;
letter-spacing: 1px;