tokamak
renamed MACHO -> dark matter tech: MACHO - dark matter is active when you are outside not inside it's range, 1.5 to dark matter effects tech: dark energy - inside dark matter regen 10 energy tech: stability - 0.3x damage taken if health equals maxHealth tech: instability - 2x damage if damage taken is 1x tech: control theory - 1.5x damage if health equals maxHealth tech: inertial confinement - while charging tokamak you can fly, but energy drains tech: stellarator - after firing a block with tokamak, spawn up to 5 heals boss health nerf: almost every boss has ~0.8x less health secondary bosses also spawn 2 ammo aerostat 0.85->0.9 damage on the ground Pauli exclusion 6->8 seconds of invulnerable after getting hit Gibbs free energy 2->0 research cost, 1.01->1.05 damage scales with energy below 100->maxEnergy cache 15->17x ammo several bug fixes
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10
style.css
10
style.css
@@ -311,7 +311,7 @@ summary {
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.sort-button {
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border: 1px #333 solid;
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border-radius: 0.5em;
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border-radius: 0.4em;
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background-color: #fff;
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font-size: 0.5em;
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/* padding: 0.3em; */
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@@ -872,11 +872,17 @@ summary {
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text-shadow: 0px 0px 7px #000;
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}
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.color-MACHO {
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.color-dark-matter {
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color: #246;
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text-shadow: 0px 0px 7px #246;
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}
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.color-tokamak {
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color: #5c3ab8;
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font-weight: 100;
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text-shadow: 0px -5px 9px rgb(255, 0, 204);
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}
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.color-dup {
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font-variant: small-caps;
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letter-spacing: 1px;
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