pressure vessel

default foam gun fires a stream
tech: pressure vessel - in addition to the stream, foam gun builds up charges.
  charges release after you stop firing
  capacitor tech doubles pressure vessel effect
tech: syntactic foam - foam does 41% more damage per second
  quantum foam removed

spore gun has 25% more ammo and fires 25% more often
spores and worms move 25% faster

nail gun has 5% more ammo
all versions of nail gun have a much higher fire rate

harpoon/grapple density reduced by 20%
  this also lowers damage about 10%
harpoon/grapple properly follow conservation of momentum
  (a small jerk when it retracts)

bug fixes
This commit is contained in:
landgreen
2022-05-05 06:20:15 -07:00
parent 936741a4e7
commit f412e029f5
7 changed files with 205 additions and 159 deletions

View File

@@ -1365,7 +1365,7 @@ const mobs = {
mob.splice(i, 1);
if (tech.isMobBlockFling) {
const who = body[body.length - 1]
b.targetedBlock(who, true)
b.targetedBlock(who)
Matter.Body.setAngularVelocity(who, (0.5 + 0.2 * Math.random()) * (Math.random() < 0.5 ? -1 : 1));
}
} else {