random level boss polish
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@@ -480,7 +480,7 @@ const b = {
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},
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{
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name: "brushless motors",
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description: "your <strong>drones</strong> accelerate 40% <strong>faster</strong>",
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description: "your <strong>drones</strong> accelerate 33% <strong>faster</strong>",
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maxCount: 1,
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count: 0,
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allowed() {
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@@ -961,7 +961,7 @@ const b = {
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},
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drone(speed = 1) {
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const me = bullet.length;
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const THRUST = b.isModFastDrones ? 0.0023 : 0.0015
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const THRUST = b.isModFastDrones ? 0.002 : 0.0015
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const dir = mech.angle + 0.2 * (Math.random() - 0.5);
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const RADIUS = (4.5 + 3 * Math.random()) * b.modBulletSize
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bullet[me] = Bodies.polygon(mech.pos.x + 30 * Math.cos(mech.angle), mech.pos.y + 30 * Math.sin(mech.angle), 8, RADIUS, {
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