cloacking field graphics

This commit is contained in:
landgreen
2019-09-24 06:46:12 -07:00
parent a6c13eb0a6
commit f226965a6c
4 changed files with 11 additions and 7 deletions

View File

@@ -117,13 +117,13 @@ const powerUps = {
if (b.inventory.length === 1) {
game.makeTextLog(
// "<div style='font-size:120%;' >new gun: " + b.guns[newGun].name + "</div><span class = 'box'>E</span> / <span class = 'box'>Q</span>",
"<div style='font-size:150%;'><strong>" + b.guns[newGun].name + "</strong></div> (left click) <br> <p style='font-size:90%;'><strong>Q</strong>, <strong>E</strong>, and <strong>mouse wheel</strong> change weapons</p>",
"<div style='font-size:170%;'>" + b.guns[newGun].name + "</div> (left click) <br> <p style='font-size:90%;'><strong>Q</strong>, <strong>E</strong>, and <strong>mouse wheel</strong> change weapons</p>",
500
);
} else {
game.makeTextLog(
// "<div style='font-size:120%;' >new gun: " + b.guns[newGun].name + "</div><span class = 'box'>E</span> / <span class = 'box'>Q</span>",
"<div style='font-size:150%;'><strong>" + b.guns[newGun].name + "</strong></div> (left click)",
"<div style='font-size:170%;'>" + b.guns[newGun].name + "</div> (left click)",
400
);
}