crossfire
bots are now nonrefundable, so they don't display as a tech when you select them this might introduce some errors, please let me know if you see something bot counts can be seen in pause menu the final boss will spawn progressively more mobs if you don't kill it quickly enough levelBosses are also more likely to spawn on the final boss added community map - crossfire by iNoobBoi
This commit is contained in:
32
js/tech.js
32
js/tech.js
@@ -272,7 +272,7 @@
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},
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{
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name: "gun sciences",
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description: "spawn a <strong class='color-g'>gun</strong> and </strong>double</strong> the <strong class='flicker'>frequency</strong><br>of finding <strong class='color-m'>tech</strong> for a specific <strong class='color-g'>gun</strong>",
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description: "spawn a <strong class='color-g'>gun</strong> and </strong>double</strong> the <strong class='flicker'>frequency</strong><br>of finding <strong class='color-m'>tech</strong> for your <strong class='color-g'>guns</strong>",
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maxCount: 1,
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count: 0,
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frequency: 2,
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@@ -978,6 +978,7 @@
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maxCount: 9,
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count: 0,
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frequency: 1,
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isNonRefundable: true,
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isBot: true,
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isBotTech: true,
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allowed() {
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@@ -989,7 +990,7 @@
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b.nailBot();
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},
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remove() {
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tech.nailBotCount -= this.count;
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// tech.nailBotCount -= this.count;
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}
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},
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{
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@@ -1023,6 +1024,7 @@
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maxCount: 9,
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count: 0,
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frequency: 1,
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isNonRefundable: true,
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isBot: true,
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isBotTech: true,
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allowed() {
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@@ -1034,7 +1036,7 @@
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b.foamBot();
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},
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remove() {
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tech.foamBotCount -= this.count;
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// tech.foamBotCount -= this.count;
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}
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},
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{
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@@ -1068,6 +1070,7 @@
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maxCount: 9,
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count: 0,
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frequency: 1,
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isNonRefundable: true,
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isBot: true,
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isBotTech: true,
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allowed() {
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@@ -1079,7 +1082,7 @@
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b.boomBot();
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},
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remove() {
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tech.boomBotCount -= this.count;
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// tech.boomBotCount -= this.count;
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}
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},
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{
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@@ -1113,6 +1116,7 @@
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maxCount: 9,
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count: 0,
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frequency: 1,
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isNonRefundable: true,
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isBot: true,
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isBotTech: true,
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allowed() {
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@@ -1124,7 +1128,7 @@
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b.laserBot();
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},
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remove() {
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tech.laserBotCount -= this.count;
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// tech.laserBotCount -= this.count;
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}
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},
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{
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@@ -1158,6 +1162,7 @@
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maxCount: 9,
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count: 0,
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frequency: 1,
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isNonRefundable: true,
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isBot: true,
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isBotTech: true,
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allowed() {
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@@ -1169,7 +1174,7 @@
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tech.orbitBotCount++;
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},
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remove() {
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tech.orbitBotCount -= this.count;
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// tech.orbitBotCount -= this.count;
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}
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},
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{
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@@ -1213,6 +1218,7 @@
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maxCount: 9,
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count: 0,
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frequency: 1,
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isNonRefundable: true,
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isBot: true,
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isBotTech: true,
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allowed() {
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@@ -1224,7 +1230,7 @@
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b.dynamoBot();
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},
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remove() {
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tech.dynamoBotCount -= this.count;
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// tech.dynamoBotCount -= this.count;
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}
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},
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{
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@@ -2656,11 +2662,11 @@
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description: "clicking <strong style = 'font-size:150%;'>×</strong> to cancel a <strong class='color-f'>field</strong>, <strong class='color-m'>tech</strong>, or <strong class='color-g'>gun</strong><br>spawns <strong>8</strong> <strong class='color-h'>heals</strong>, <strong class='color-g'>ammo</strong>, and <strong class='color-r'>research</strong>",
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maxCount: 1,
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count: 0,
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frequency: 2,
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frequency: 1,
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allowed() {
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return tech.isCancelDuplication
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return !tech.isDeterminism
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},
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requires: "futures exchange",
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requires: "not determinism",
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effect() {
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tech.isCancelRerolls = true
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},
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@@ -3586,6 +3592,7 @@
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maxCount: 1,
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count: 0,
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frequency: 2,
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isNonRefundable: true,
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isBot: true,
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isBotTech: true,
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allowed() {
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@@ -3597,7 +3604,7 @@
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b.missileBot();
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},
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remove() {
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tech.missileBotCount = 0;
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// tech.missileBotCount = 0;
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}
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},
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{
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@@ -4712,6 +4719,7 @@
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maxCount: 1,
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count: 0,
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frequency: 2,
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isNonRefundable: true,
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isBot: true,
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isBotTech: true,
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allowed() {
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@@ -4723,7 +4731,7 @@
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b.plasmaBot();
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},
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remove() {
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tech.plasmaBotCount = 0;
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// tech.plasmaBotCount = 0;
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}
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},
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{
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