defensive drones

This commit is contained in:
landgreen
2019-11-08 06:53:33 -08:00
parent 1a5366fa9c
commit ef47202450
3 changed files with 75 additions and 8 deletions

View File

@@ -14,12 +14,12 @@ const level = {
if (game.levelsCleared === 0) {
// game.levelsCleared = 16; //for testing to simulate possible mobs spawns
// b.giveGuns("all", 1000)
b.giveGuns(6) // set a starting gun for testing
b.giveGuns(13) // set a starting gun for testing
// mech.fieldUpgrades[2].effect(); //give a field power up for testing
// b.giveMod(7)
this.intro(); //starting level
// this.testingMap();
// this.intro(); //starting level
this.testingMap();
// this.bosses();
// this.aerie();
// this.rooftops();
@@ -46,7 +46,6 @@ const level = {
//******************************************************************************************************************
testingMap() {
//start with all guns
b.giveGuns("all", 1000)
game.zoomScale = 1400 //1400 is normal
spawn.setSpawnList();
game.levelsCleared = 3; //for testing to simulate all possible mobs spawns
@@ -121,8 +120,8 @@ const level = {
// powerUps.spawn(450, -400, "mod", false);
// spawn.bodyRect(-45, -100, 40, 50);
// spawn.focuser(800, -1150);
// spawn.groupBoss(-600, -550);
spawn.striker(800, -150);
spawn.groupBoss(-600, -550);
// spawn.hopper(800, -150);
// spawn.beamer(800, -150);
// spawn.grower(800, -250);
// spawn.blinker(800, -250, 40);