working on black hole boss
This commit is contained in:
@@ -21,8 +21,9 @@ const level = {
|
||||
// this.warehouse();
|
||||
// this.highrise();
|
||||
// this.office();
|
||||
b.giveGuns(1) // set a starting gun for testing
|
||||
mech.fieldUpgrades[5]() //give a field power up for testing
|
||||
// b.giveGuns(1) // set a starting gun for testing
|
||||
b.giveGuns("all", 1000)
|
||||
// mech.fieldUpgrades[5]() //give a field power up for testing
|
||||
} else {
|
||||
spawn.setSpawnList(); //picks a couple mobs types for a themed random mob spawns
|
||||
this[this.levels[this.onLevel]](); //picks the current map from the the levels array
|
||||
@@ -724,7 +725,7 @@ const level = {
|
||||
spawn.randomBoss(350, -500, 1)
|
||||
spawn.randomBoss(4000, -350, 0.6);
|
||||
spawn.randomBoss(2750, -550, 0.1);
|
||||
if (game.levelsCleared > 2) spawn.suckerBoss(3000, -1000);
|
||||
if (game.levelsCleared > 2) spawn.suckerBoss(3000 + 1000 * Math.random(), -500 * Math.random());
|
||||
|
||||
//add mini boss, giant hopper? or a black hole that spawns hoppers?
|
||||
},
|
||||
|
||||
Reference in New Issue
Block a user