bug fix on final boss kill

This commit is contained in:
landgreen
2021-01-01 17:25:12 -08:00
parent 3fa89b85d7
commit ecb41e1a19
6 changed files with 97 additions and 28 deletions

View File

@@ -105,7 +105,15 @@ const spawn = {
//set game to the next highest difficulty level if not on why
if (simulation.difficultyMode < 6) {
simulation.difficultyMode++
if (simulation.difficultyMode === 0) {
simulation.difficultyMode = 1
} else if (simulation.difficultyMode === 1) {
simulation.difficultyMode = 2
} else if (simulation.difficultyMode === 2) {
simulation.difficultyMode = 4
} else {
simulation.difficultyMode = 6
}
document.getElementById("difficulty-select").value = simulation.difficultyMode
localSettings.difficultyMode = simulation.difficultyMode
localStorage.setItem("localSettings", JSON.stringify(localSettings)); //update local storage