SLOW OPENING DOORs, END OF THE WORLD literally

exit doors take a bit longer to open
  it's nice to take a few seconds to relax between levels
  please don't submit a bug report about this

plasma torch energy regen 6->10
perfect diamagnetism energy regen 6->5

a few more new images

tech: collider - after a mob dies smash power ups and change the flavor of one of them
  powerUps.randomize(where)
    if there is a tech,field,gun it will split into 4 small power ups
    else if there are at least 4 small power ups they have a 1/4 chance to combine into a tech, field, gun
    else a random small power up will change
This commit is contained in:
landgreen
2023-01-28 17:23:57 -08:00
parent c8bf77db8e
commit eb8f4b05ca
11 changed files with 131 additions and 28 deletions

View File

@@ -1,20 +1,38 @@
******************************************************** NEXT PATCH **************************************************
level: lock
there is a way to escape the slime on the right side now
exit doors take longer to open
it's nice to take a few seconds to relax between levels
please don't submit a bug report about this
new community level!
stereoMadness by Richard0820
plasma torch energy regen 6->10
perfect diamagnetism energy regen 6->5
a few more new images
tech: collider - after a mob dies smash power ups and change the flavor of one of them
powerUps.randomize(where)
if there is a tech,field,gun it will split into 4 small power ups
else if there are at least 4 small power ups they have a 1/4 chance to combine into a tech, field, gun
else a random small power up will change
*********************************************************** TODO *****************************************************
diagetic UI Elements
ammo number?
doesn't text look choppy when camera moves?
health bar could be rendered similarly to energy bar
what about 2 bezier curves on left and right of player head that looks like 1/3 circleRadiusScale
what about 2 bezier both above player
as the total energy and health increases the curses could asymptotically approach a maximum length as max energy/health goes to infinity
level: lock
replace vanish elements with doors to fit theme better
can you do a sideways door?
should there be something in the top part of the map?
add alt versions of left and right sides
make flipped L/R version (after everything else is done)
Tech: Drones always follow you mouse, never going to attack enemies or pick up power ups unless they are close to your mouse
tech: add an selection option to all tech, gun, fields to do something
set all mobs to 30% health, and stun all mobs
50% chance to convert all power ups into research
@@ -1149,9 +1167,8 @@ if pause is pressed while selecting power ups, display pause menu on top of sele
subtractive sculpture
kinetic sculpture
quantum stuff -- Hypertorus, Glowing Opal Pearlescent, Physics, Hydro-Dipping Hydrodipped, Vija Celmins, Matt Molloy (photo of golden waves in the sky)
***major themes missing***
***maybe redo***
heuristics
laser
supercritical fission
***past style themes***
field emitter - isometric, clean white robot spherical gun turret on bird legs, blender 3d, style of artstation and behance, Disney Pixar, cute