From eafadff7854d8d37e1873d122fbeff1adf2fc5ee Mon Sep 17 00:00:00 2001 From: landgreen Date: Tue, 26 Jul 2022 08:54:32 -0700 Subject: [PATCH] n-gon --- js/level.js | 2 +- js/tech.js | 4 ++-- 2 files changed, 3 insertions(+), 3 deletions(-) diff --git a/js/level.js b/js/level.js index 432ff4b..24611e4 100644 --- a/js/level.js +++ b/js/level.js @@ -24,7 +24,7 @@ const level = { // powerUps.research.changeRerolls(100) // tech.tech[297].frequency = 100 // b.guns[0].ammo = 10000 - // m.setField("metamaterial cloaking") //molecular assembler time dilation perfect diamagnetism metamaterial cloaking wormhole negative mass + // m.setField("negative mass") //molecular assembler time dilation perfect diamagnetism metamaterial cloaking wormhole negative mass // b.giveGuns("nail gun") //0 nail gun 1 shotgun 2 super balls 3 matter wave 4 missiles 5 grenades 6 spores 7 drones 8 foam 9 harpoon 10 mine 11 laser // tech.giveTech("dynamic equilibrium") // tech.giveTech("quantum eraser"); diff --git a/js/tech.js b/js/tech.js index 7e6583f..81a0312 100644 --- a/js/tech.js +++ b/js/tech.js @@ -253,7 +253,7 @@ const tech = { if (m.isSneakAttack && m.sneakAttackCycle + Math.min(120, 0.5 * (m.cycle - m.enterCloakCycle)) > m.cycle) dmg *= tech.sneakAttackDmg if (tech.isAxion && tech.isHarmMACHO) dmg *= 2 - m.harmReduction() if (tech.isHarmDamage && m.lastHarmCycle + 600 > m.cycle) dmg *= 3; - if (tech.isLastHitDamage && m.lastHit) dmg *= 1 + 5 * m.lastHit // if (!simulation.paused) m.lastHit = 0 + if (tech.isLastHitDamage && m.lastHit) dmg *= 1 + 10 * m.lastHit // if (!simulation.paused) m.lastHit = 0 return dmg * tech.slowFire * tech.aimDamage }, duplicationChance() { @@ -6661,7 +6661,7 @@ const tech = { }, { name: "dynamic equilibrium", - descriptionFunction() { return `increase damage by 5%
of your last ${tech.isEnergyHealth ? "energy" : "health"} loss` }, + descriptionFunction() { return `increase damage by 10%
of your last ${tech.isEnergyHealth ? "energy" : "health"} loss` }, // description: `increase damage by 500%
of your last health loss`, isFieldTech: true, maxCount: 1,