mineBoss
new reactor boss - mineBoss 1/3 chance for 1 of 3 different bosses to spawn on the reactor level harpoon starts with 10->3 ammo, and still gets 1 ammo per powerUpx network effect damage per bot 7->6% perimeter defense harm reduction 8->7% bug fix decoherence
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@@ -514,7 +514,7 @@ const m = {
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if (tech.isSlowFPS) dmg *= 0.8
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if (tech.isHarmReduce && input.field && m.fieldCDcycle < m.cycle) dmg *= 0.4
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if (tech.isNeutronium && input.field && m.fieldCDcycle < m.cycle) dmg *= 0.1
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if (tech.isBotArmor) dmg *= 0.92 ** b.totalBots()
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if (tech.isBotArmor) dmg *= 0.93 ** b.totalBots()
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if (tech.isHarmArmor && m.lastHarmCycle + 600 > m.cycle) dmg *= 0.33;
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if (tech.isNoFireDefense && m.cycle > m.fireCDcycle + 120) dmg *= 0.3
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if (tech.energyRegen === 0) dmg *= 0.34
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@@ -3618,7 +3618,7 @@ const m = {
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m.damage(dmg);
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if (tech.isPiezo) m.energy += 20.48;
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if (tech.isStimulatedEmission) powerUps.ejectTech()
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if (mob[k].onHit) mob[k].onHit(k);
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if (mob[k].onHit) mob[k].onHit();
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if (m.immuneCycle < m.cycle + tech.collisionImmuneCycles) m.immuneCycle = m.cycle + tech.collisionImmuneCycles; //player is immune to damage for 30 cycles
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//extra kick between player and mob //this section would be better with forces but they don't work...
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let angle = Math.atan2(player.position.y - mob[k].position.y, player.position.x - mob[k].position.x);
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