sentry
mini black hole mobs travel through walls mod: radioactive contamination - after a mob or shield dies, leftover radiation spreads to a nearby mob mod: half-wave rectifier - railgun overfills with energy when you charge instead of draining removed rail gun mod - frame dragging bug fixed - rail gun bugs out when your charge speed gets very low mod: sentry - mines are modified to automatically fire nails at nearby targets for 12 seconds
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@@ -724,7 +724,7 @@ const game = {
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if (mech.lastKillCycle + 300 > mech.cycle) { //effects active for 5 seconds after killing a mob
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if (mod.isEnergyRecovery) mech.energy += mech.maxEnergy * 0.05
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if (mod.isHealthRecovery) mech.addHealth(0.01)
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if (mod.isHealthRecovery) mech.addHealth(0.01 * mech.maxHealth)
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}
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if (!(game.cycle % 420)) { //once every 7 seconds
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