underpass

new community map!! underpass by Richard0820

duplicated power ups aren't circles
metastability makes power ups triangles instead of circles
  3->4 seconds of half life before exploding
  only metastability duplicated power ups have the lighting graphic

mob's that fall off the map now die instead of just being removed
  so they can still spawn power ups
you can pick up power ups from slightly farther away (450)
  but less far away when not facing the power up (100)
  accretion has less lag at high amounts of heal power ups following you
several other bug fixes
This commit is contained in:
landgreen
2023-04-30 09:31:13 -07:00
parent 0b728fb02c
commit e6e505809d
10 changed files with 2771 additions and 191 deletions

View File

@@ -1,23 +1,22 @@
******************************************************** NEXT PATCH **************************************************
setting - minimal HUD
remove: defense bar, damage bar, tech, in game console
new community map!! underpass by Richard0820
improved text clarity on coupling
removed tech decoupling
duplicated power ups aren't circles
metastability makes power ups triangles instead of circles
3->4 seconds of half life before exploding
only metastability duplicated power ups have the lighting graphic
added cloaking and sneak attack graphics
also, the 50% defense when cloaked is now clear from the defense bar
ternary 44->83% damage but requires current gun to have ammo/3 (was any gun)
wormhole invariant: uses much less energy to pause time
standing wave has less recoil when blocking
new images
bug fixes
mob's that fall off the map now die instead of just being removed
so they can still spawn power ups
you can pick up power ups from slightly farther away (450)
but less far away when not facing the power up (100)
accretion has less lag at high amounts of heal power ups following you
several other bug fixes
*********************************************************** TODO *****************************************************
use ephemera to replace things
use ephemera to replace things
JUNK?
request animation stuff
simulation checks