more wording

updated pause menu and fields descriptions to new wording style
This commit is contained in:
landgreen
2022-06-15 07:10:01 -07:00
parent e3d6ffce43
commit e68ed81ba1
11 changed files with 69 additions and 99 deletions

View File

@@ -18,10 +18,11 @@ const level = {
// simulation.isHorizontalFlipped = true
// m.addHealth(Infinity)
// m.setField("time dilation")
// b.giveGuns("shotgun")
// tech.giveTech("ice-shot")
// tech.giveTech("MACHO")
// tech.giveTech("clock gating")
// b.giveGuns("nail gun")
// b.giveGuns("mine")
// tech.giveTech("laser-mines")
// tech.giveTech("free-electron laser")
// tech.giveTech("energy conservation")
// tech.giveTech("6s half-life")
// for (let i = 0; i < 10; i++) tech.giveTech("replication")
// tech.giveTech("eternalism")
@@ -37,10 +38,10 @@ const level = {
// m.immuneCycle = Infinity //you can't take damage
// level.difficultyIncrease(30) //30 is near max on hard //60 is near max on why
// simulation.enableConstructMode() //used to build maps in testing mode
// level.reservoir();
// level.perplex();
// spawn.cellBossCulture(1900, -500)
// spawn.snakeBoss(1900, -500)
// level.testing(); //not in rotation, used for testing
// spawn.starter(1900, -500)
if (simulation.isTraining) { level.walk(); } else { level.intro(); } //normal starting level ************************************************
// powerUps.research.changeRerolls(3000)
@@ -7147,7 +7148,7 @@ const level = {
spawn.mapRect(-1450, -2700, 900, 50); //5-1 ceiling
spawn.mapRect(-925, -2300, 325, 50); //5-1 right floor
spawn.mapRect(-1900, -3000, 450, 50); //stair cover
spawn.bodyRect(-1150, -2950, 200, 250); //5-2 block
spawn.bodyRect(-1150, -2950, 150, 250); //5-2 block
//top left corner stuff
spawn.mapRect(-1900, -2450, 250, 450); //