pulse charge

pulse laser now charges up with energy before you fire, but it fires 3 overlapping explosions
  please give feedback on balance (too strong, too weak?)

tech shockwave: now applies to all explosions

foam gun now gets 20% less ammo
This commit is contained in:
landgreen
2021-04-27 05:10:36 -07:00
parent 07a78743be
commit e619a2d57b
8 changed files with 351 additions and 308 deletions

View File

@@ -794,17 +794,7 @@ window.addEventListener("keydown", function(event) {
simulation.testing = true;
simulation.loop = simulation.testingLoop
if (simulation.isConstructionMode) document.getElementById("construct").style.display = 'inline'
if (!simulation.isCheating) {
simulation.isCheating = true;
level.levelAnnounce();
lore.techCount = 0;
for (let i = 0, len = tech.tech.length; i < len; i++) {
if (tech.tech[i].isLore) {
tech.tech[i].frequency = 0;
tech.tech[i].count = 0;
}
}
}
if (simulation.testing) tech.setCheating();
simulation.makeTextLog(
`<table class="pause-table">
<tr>