pulse charge
pulse laser now charges up with energy before you fire, but it fires 3 overlapping explosions please give feedback on balance (too strong, too weak?) tech shockwave: now applies to all explosions foam gun now gets 20% less ammo
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12
js/index.js
12
js/index.js
@@ -794,17 +794,7 @@ window.addEventListener("keydown", function(event) {
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simulation.testing = true;
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simulation.loop = simulation.testingLoop
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if (simulation.isConstructionMode) document.getElementById("construct").style.display = 'inline'
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if (!simulation.isCheating) {
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simulation.isCheating = true;
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level.levelAnnounce();
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lore.techCount = 0;
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for (let i = 0, len = tech.tech.length; i < len; i++) {
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if (tech.tech[i].isLore) {
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tech.tech[i].frequency = 0;
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tech.tech[i].count = 0;
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}
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}
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}
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if (simulation.testing) tech.setCheating();
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simulation.makeTextLog(
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`<table class="pause-table">
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<tr>
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