unified field theory

unified field theory doesn't require research to cycle fields

game resets after beating final boss (in 20s)
This commit is contained in:
landgreen
2021-01-26 07:28:18 -08:00
parent 829cf134ef
commit e4acaca31c
11 changed files with 191 additions and 122 deletions

View File

@@ -327,7 +327,7 @@ const powerUps = {
&nbsp; &nbsp; &nbsp; &nbsp; ${tech.tech[choose].name} ${isCount}</div>${tech.tech[choose].description}</div></div>`
} else if (tech.tech[choose].isLore) {
text += `<div class="choose-grid-module" onclick="powerUps.choose('tech',${choose})"><div class="grid-title"><div class="circle-grid lore"></div> &nbsp; ${tech.tech[choose].name} ${isCount}</div>${tech.tech[choose].description}</div>`
text += `<div class="choose-grid-module" onclick="powerUps.choose('tech',${choose})"><div class="grid-title lore-text"><div class="circle-grid lore"></div> &nbsp; ${tech.tech[choose].name} ${isCount}</div>${tech.tech[choose].description}</div>`
} else {
text += `<div class="choose-grid-module" onclick="powerUps.choose('tech',${choose})"><div class="grid-title"><div class="circle-grid tech"></div> &nbsp; ${tech.tech[choose].name} ${isCount}</div>${tech.tech[choose].description}</div>`
}