unified field theory
unified field theory doesn't require research to cycle fields game resets after beating final boss (in 20s)
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@@ -897,7 +897,7 @@ const m = {
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m.calculateFieldThreshold(); //run calculateFieldThreshold after setting fieldArc, used for powerUp grab and mobPush with lookingAt(mob)
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m.isBodiesAsleep = true;
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m.wakeCheck();
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m.setMaxEnergy();
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// m.setMaxEnergy();
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m.hole = {
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isOn: false,
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isReady: true,
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